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Balance Druid Artifact Weapon: Scythe of Elune – Legion 7.3.5
Von Cyous
Letztes Update:
28.06.2018
Änderungsprotokoll
Patch: 10.2.5
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This section of the Balance Druid guide explains the best possible choices for the Netherlight Crucible, important traits and relic bonuses, and how to progress through your artifact weapon Scythe of Elune.
Artifacts in Battle for Azeroth
As of June 26th, completing the quest
Die Macht in unseren Händen
will further empower your Artifact Weapon, enabling all traits and at least
Einigkeit der Legionsrichter
level 75, further increasing in power over time until the Battle for Azeroth pre-expansion patch.
Therefore, only the Netherlight Crucible recommendations are relevant on this guide page leading up to BFA, as you already receive all Artifact Traits by default. This makes content easier to complete, especially some
content going away
such as
Ahead of the Curve
and
Mage Tower Challenges
.
In the
BFA pre-patch
, your Artifact Traits will be removed, and relics will simply increase the item level of your artifact weapon. However, many artifact traits are returning as talents or azerite powers in Battle for Azeroth and we have a compiled a
full list you can read here
.
Moving forward in Battle for Azeroth, you will still be able to acquire the Artifact Weapon which will mainly interest transmog collectors for the appearances. Learn how to unlock all appearances in BFA with our
Artifact Appearance Guide
.
Artifact Weapon:
Scythe of Elune
Active Ability
Equipping the Scythe of Elune grants you the ability
Neumond
, which causes you to deal Astral damage to the target and generate
Astrale Macht
. When this ability is cast, it cycles into
Halbmond
, which, after cast, cycles into
Vollmond
, which finally returns to
Neumond
after casted. Every new step of the cycle doubles the damage and resource generation from the previous, until it resets back to
Neumond
.
Netherlight Crucible
The
Netherlight Crucible
is a new system added in Patch 7.3. The Crucible allows you further empower your Balance Druid Artifact Weapon, by specializing and increasing the power from your relics. With it, each relic receives a small talent tree that you can select new traits from, depending how many traits your weapon have. Do not worry, however, because with the changes to
Artifact Knowledge
, unlocking the full power of the Crucible won't take long. Learn everything about this new system in our
Netherlight Crucible Guide
.
We want make the best possible combination for our relic. In most cases, you'll see less-than-optimal combinations. RNG is RNG, nothing you can do about... except try again. If you would like a little more help deciding which talents you should take, please use this tool:
Relic Comparison and Netherlight Crucible Calculator
--- Full credit to Dreamgrove Discord members: Iskalla, Nick, and Slippykins.
There's no point in "ranking" them because everything is situational. I am using whole numbers, so you can't really see the minor differences. With that said, we can favor specific traits. Overall,
Meister der Schatten
is a very good Crucible trait. For our relic trait,
Sternensense
,
Sternschnuppe
,
Lichterloh
and
Blaue Stunde
are fantastic options.
You have a good chance to see a strong relic path (83.3% to see one of those 4 traits; 74.5% chance to get a good relic trait and to avoid
Finstere Sorgen
. Basically, you got a 75% chance for something good. Full BiS isn't something you should aim for. Realistically, better gameplay will net you more of a DPS boost compared to the difference between
Meister der Schatten
and
Finstere Sorgen
. With the opening of
Antorus, der Brennende Thron
, it is now possible to obtain
Insigne der Großen Armee
, which increases the potency of your Tier 2 Crucible traits by 50%. It might be a really strong legendary if you are lucky with Netherlight Crucible rolls!
Light/Shadow Traits:
Single-Target Value:
AOE Value:
Peinigt die Schwachen
+4 ilvl
+2 ilvl
-- torment the weak
Im Schoß des Lichts
+4 ilvl
+2 ilvl
-- secure in the lgiht
Lichtinfusion
+4 ilvl
+2 ilvl
-- infusion of light
Schattenbindung
+4 ilvl
+2 ilvl
-- shadowbind
Chaotische Finsternis
+4 ilvl
+2 ilvl
-- chaotic darkness
Meister der Schatten
+3 ilvl
+3 ilvl
-- master of shadows
Mörderische Absichten
+3 ilvl
+3 ilvl
-- murderous intent
Schocklicht
+3 ilvl
+3 ilvl
-- shocklight
Lichtgeschwindigkeit
+3 ilvl
+3 ilvl
-- light speed
Finstere Sorgen
+2 ilvl
+3 ilvl
-- dark sorrows
Relic Traits:
Single-Target Value:
AOE Value:
Sternensense
+4 ilvl
+0 ilvl
-- scythe
Die dunkle Seite des Mondes
+2 ilvl
+1 ilvl
-- dsotm
Blaue Stunde
+1 ilvl
+5 ilvl
-- tg
Lichterloh
+1 ilvl
+4 ilvl
-- sb
Ermächtigung
+1 ilvl
+0 ilvl
-- empowerment
Sonnenstich
+1 ilvl
+0 ilvl
-- solar stabbing
Sternschnuppe
+0 ilvl
+6 ilvl
-- fs
Licht des Abendsterns
+0 ilvl
+2 ilvl
-- lotes
Messerscharfe Federn
+0 ilvl
+0 ilvl
-- bladed feathers
Berührung des Mondes
+0 ilvl
+0 ilvl
-- totm
As mentioned, the differences are tiny between Crucible traits. If you're interested in the data, take a peek!
Does not include Relic traits (such as Sunfire Burns).
If you're looking for a more basic overview of our Artifact,
Sichel von Elune
, please visit
this page
. Written by
Bologna
(
Armory
) in
Midwinter
Artifact path recommendation and explanation:
This
Sichel von Elune
build will focus on playing to the strengths of the spec, single target damage and burst. We have strong sustained AoE damage as well.
Gleißendes Licht
and
Sternensense
are the two most important common nodes for the Balance Druid Artifact, without a doubt. With that said,
Sternenecho
is not as useful as either of the other elite nodes in most situations. It works in our favor that
Goldrinns Macht
is easily attained on our way to
Mond und Sterne
.
By the time we're ready to start going for
Sternenecho
, after
Goldrinns Macht
and
Mond und Sterne
, we've reached the point where each additional trait starts to become a major time investment at lower Artifact Knowledge levels (less than 15). But this is no longer relevant as everyone's AK is now the same.
In 7.2, we have 5 new Artifact traits to acquire on the Balance Druid Artifact.
Glanz des Zirkels des Cenarius
- Increases damage by 10% and Stamina by 10%.
Zirkadiane Herbeirufung
- Moonfire damage increases the Arcane damage you deal to the target by 1%, and Sunfire damage increases the Nature damage you deal to the target by 1%, each stacking up to 6 times.
Since these are two separate auras, these effects stack for Astral damage (Nature, Arcane) (~12% more damage).
Astral damage spells:
Sternensog
,
Sternenregen
,
Neumond
,
Halbmond
,
Vollmond
,
Sternenecho
Zirkadiane Herbeirufung
(Arcane)
Zirkadiane Herbeirufung
(Nature)
Applied/Refreshed by direct damage and damage-over-time from respective spells.
Mondzyklus
- Your Moonfire increases the direct damage of your Moonfire and Sunfire by 25%. Stacks up to 5 times and lasts 30sec.
Licht des Abendsterns
- Increases the damage of Starfall by 3% per rank.
Einigkeit der Legionsrichter
- Your abilities have a chance to increase your primary stat by 4000 for 10sec. (Stat increased by 300 per subsequent rank.)
Below we have posted the 6 "stages" of Artifact progression:
For ease of access, the recommend path in 7.2, assuming you have at least 35 traits, is as follows:
1.
Glanz des Zirkels des Cenarius
- Best option available.
2.
Licht des Abendsterns
- This will be 4 points.
3.
Mondzyklus
- This trait is really poor, it's the next trait we want.
4.
Zirkadiane Herbeirufung
- Worth about 6-7% single-target target. (Less value on "burst AoE" due to ramp-up.)
5.
Sternensense
- Strongest single-target available.
6.
Lichterloh
7.
Blaue Stunde
8.
Sonnenstich
9.
Die dunkle Seite des Mondes
10.
Ermächtigung
11.
Sternschnuppe
12.
Messerscharfe Federn
- Doesn't really matter at this point, but this is the better option.
13.
Berührung des Mondes
14.
Einigkeit der Legionsrichter
- Obtainable after all traits fulfilled.
Single-Target notes:
Zirkadiane Herbeirufung
- It's a flat 6% boost to all of our damage in most cases. Factoring in the extra bonuses from Astral damage, This bonus jumps to ~8% total damage. This value is higher for users with
Der Smaragdgrüne Traumfänger
because
Sternensog
is a larger portion of our total damage output, we will see a fairly big increase in damage output. (7.5 - 8.5% damage boost)
Mondzyklus
- Single-target is a bit more complex then Multi-Target, but its fairly straight-forward. This is a ~0.14% buff to single-target.
Assuming we refresh to keep Moonfire and Sunfire active once every 22sec, that's 15% more direct damage per cast. (takes ~45sec to reach max stacks, which is a ~50% damage modifier over the first 45sec, then 75% onwards. Our DOT damage ~20% of overall damage, and Moonfire and Sunfire direct damage makes up 10% of this value (0.2% of total damage).
Adjusting for a 6min encounter:
6min encounter: 360sec
360sec - 45sec = 315sec
315sec / 22 = 14.3
14.3 means we round up to 15. So....~30 casts.
= 36 casts total (30+6 from the first)
Adding up our cast and their modifiers:
1.5 * 6 = 9; 1.75 * 30 = 52.5; 9 + 52.5 = 61.5
61.5 / 36 = 1.708; ~71%
= 71% average buff per Moonfire or Sunfire cast
Applying damage modifier to total damage:
0.2% * 1.71
= 0.34% ( +0.14% | 0.34 - 0.20 )
Stage 1: We want to rush
Goldrinns Macht
Stage 2: We want to get
Mond und Sterne
, but we skip
Ermächtigung
The bonuses from
Blaue Stunde
and
Lichterloh
are much better than Empowerment.
Stage 3: Now we pick up
Sternensense
and
Gleißendes Licht
.
Stage 4: Take the long way to
Sternenecho
Stage 5: Clean up the remaining traits, taking
Ermächtigung
first. Finish with
Goldrinns Zorn
Stage 6: Follow the numbers,this assumes you have 35 traits.
Artifact: Scythe of Elune
Sichel von Elune
Elite Nodes
Goldrinns Macht
All around a solid trait. Useful anytime you are casting
Sternensog
often. (33% proc chance.)
Mond und Sterne
Coupled with
Inkarnation: Erwählter der Elune
, this trait will bolster your burst phases immensely. Celestial Alignment offers 3% per stack, Incarnation offers 1.5% per stack.
Sternenecho
This bonus benefits from effects that enhance
Sternenregen
.
Although not a bad trait,
Sternenecho
is pretty far out of the way of the other nodes we wish to hit.
We don't use
Sternenregen
regularly enough to merit choosing this trait over others.
Even if you spend most of your PvE time in Mythic+ dungeons, you'd be better off focusing on
Zorn der Elune
and boss damage, rather than
Sternenregen
Zirkadiane Herbeirufung
New in 7.2, this is a powerful bonus for sustained damage. It is not too great for AoE damage because it requires time to stack up on the target.
https://www.wowhead.com/guides/legion/artifact-weapons#relics
Common Nodes for Relics:
Artifact traits from relics ranked from best to worst:
Sternensense
Lichterloh
Blaue Stunde
Sternschnuppe
Sonnenstich
Die dunkle Seite des Mondes
Ermächtigung
The next two traits are
not damage gains
, but are still organized from best to worst:
Berührung des Mondes
Messerscharfe Federn
Relics:
We have 1 Life relic and 2 Arcane relic slots
Arcane Relics:
Relic:
Trait:
Location:
Phasenspinnenmandibel
Sternensense
Assault on Violet Hold
Selbstschmiedende Legitimation
Berührung des Mondes
Court of Stars
Berührung der Abenddämmerung
Ermächtigung
Darkheart Thicket
Kristall des Gewitterbinders
Blaue Stunde
Eye of Azshara
Harbarons Fessel
Lichterloh
Maw of Souls
Sekundenbruchteil
Die dunkle Seite des Mondes
The Arcway
Leysteinnugget
Sternensense
Na'zak the Fiend
Kristallisierendes Mana
Sternensense
World Drop/World Quest
Makellose Faser
Sonnenstich
Enchanting
Life Relics:
Relic:
Trait:
Location:
Spiegelbild des Kummers
Sternensense
Assault on Violet Hold
Abgerissener Smaragdanhänger
Blaue Stunde
Blackrook Hold
Verderbter Knoten
Die dunkle Seite des Mondes
Darkheart Thicket
Pakt des rachsüchtigen Dienens
Lichterloh
Eye of Azshara
Bürde der Wachsamkeit
Messerscharfe Federn
Halls of Valor
Nachlassender Griff von Helheim
Sternschnuppe
Maw of Souls
Zuckende Pestsplitterhülle
Berührung des Mondes
Neltharion's Lair
Nal'tiras Giftdrüse
Sonnenstich
The Arcway
"Geliehenes" Relikt aus Un'Goro
Blaue Stunde
Flotsam
Sprössling des Hains der Träume
Lichterloh
World Drop/World Quest
Straszanzeichen
Sonnenstich
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