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Blood Death Knight Encounter Tips
Von Llarold
Letztes Update:
21.06.2018
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Patch: 10.2.6
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The World of Warcraft Legion Blood Death Knight Encounter Tips page discusses Blood-specific strategies to help deal with raid boss mechanics. This guide is written by
Llarold
, who
creates videos on Youtube
and
streams on Twitch
. He also authors the
Protection Warrior Guide
.
Mythic+ Tips
First off, here are some general things to keep in mind when tanking dungeon content:
Maintain
Knochenschild
when tanking packs of mobs.
Don't be afraid to use your defensive cooldowns to stay alive. They're of no use once you're dead!
Tanzende Runenwaffe
is a great all-purpose offense/defense cooldown when tanking packs of mobs.
Practice makes perfect. Don't be afraid to learn from your mistakes,
that's the path to improvement!
How you approach pulls and cooldown management is determined by the week's affixes. Here are a few affix-specific suggestions:
Platzend
deals Shadow damage, making
Antimagische Hülle
a huge mitigation tool.
Todesgriff
and
Blutschattens Griff
make
Blutig
almost meaningless.
Nekrotisch
can get pretty nasty once it stacks up high. The slow from
Enger Griff
can help you kite to reset stacks, and
Tuch von Acherus
make
Antimagische Hülle
into a near-guaranteed Necrotic reset.
For
Launisch
, try to maximize your damage output at all times, and use
Dunkler Befehl
and
Todesgriff
aggressively to regain threat on lost targets.
Antorus, the Burning Throne
Talent recommendations are just that, recommendations. You may need to change one or more talents depending on the encounter, your gear, group, and skill level.
Teufelsbombardement
serves as the tank swap mechanic. Taunt when the other tank is affected by it, and run away from the boss when you are affected by it. There is a roughly 5-second countdown before Garothi Warbreaker begins firing at you. Use that time to gain some distance! The projectiles have travel time, so the further you are away from the boss, the more time you have to dodge. As long as you're roughly 30 yards away and run in a large circle, you should not be hit.
Antimagische Hülle
will greatly reduce your damage taken should you choose to help soak
Vernichtung
.
Always keep the Hounds more than 40 yards apart!
Antimagische Hülle
greatly reduces damage taken from
Brennendes Maul
and
Verderbendes Maul
.
Antimagische Hülle
cannot
prevent the fear from
Last der Dunkelheit
. You will need raid members to stack on you for it!
Swap back and forth with your co-tank to reset stacks of
Schwäche ausnutzen
. Swap at 2 stacks (3 if needed).
Position the active boss next to
Teufelsschildemitter
for
Feuersalve
casts.
Maintain threat on adds whenever General Erodus is not the active boss, and use
Todesgriff
to pull adds back into melee range as you can.
Position the active boss to help melee avoid stepping on
Entropische Mine
.
Move Portal Keeper out of
Kollabierende Welt
. Try to tank her on the opposite side of the platform from active portals so that if the portal group comes down during
Kollabierende Welt
, they are not landing in it!
Riss in der Realität
is the taunt swap mechanic.
Antimagische Hülle
can reduce damage from it significantly. Taunt Hasabel when it falls off.
Pick up adds as they spawn from
Transportportal
, and keep Hasabel near the portal so DPS can AoE easily.
Todesgriff
and
Blutschattens Griff
are great for maximizing the raid's AoE DPS!
Dodge
Teufelssturmfeuer
, and position Hasabel so that melee can DPS without being hit by it!
Teufelserfüllter Zerstörer
are the tank adds in this fight. Hold threat on them, and interrupt their
Artillerieschlag
casts.
Slow adds and do as much damage as you can.
Use
Todesgriff
and
Blutschattens Griff
to stack up packs of adds in order to help the raid AoE.
Abtrennen
and
Schocklanze
are the tank swap mechanics. Taunt the boss when they fall off.
Make sure you are out of range of players with
Schlafkanister
. Don't get slept!
Avoid being hit by
Geladene Schüsse
during phase 2.
Avoid triggering traps, and position the boss during phase 2 so that melee can dps without triggering traps as well.
During phase 1, make sure you are not within 5 yards of any other players.
Schmiedender Schlag
is the tank swap mechanic. Taunt when your debuff falls off, roughly every 2 stacks.
Help soak
Diabolische Bombe
away from the raid. Use
Antimagische Hülle
to reduce the damage.
While adds are active, position them so DPS can cleave them and the boss.
Help soak damage from
Demolieren
and
Vernichtung
when the corresponding adds are active.
Never move more than 8 yards from your co-tank.
Schattenschlag
is the tank swap mechanic. Taunt immediately when it hits your co-tank!
Keep Varimathras stationary throughout the encounter, and do not get hit by any mechanics other than
Schattenschlag
.
Keep the active bosses at least 18 yards apart at all times, or they cannot be damaged due to
Pakt der Shivarra
!
Blitzfrost
and
Flammender Stoß
are the taunt swap mechanics. Taunt when your debuff falls off, around 5 stacks.
Antimagische Hülle
is a great damage reduction cooldown for both of these.
Face Noura away from the group to avoid hitting them with
Flammender Stoß
.
Sidestep Asara's
Schattenklingen
casts and dodge
Wirbelnder Säbel
.
Position the bosses so they can be damaged by melee during
Sturm der Finsternis
.
Remain within close range of your co-tank to split damage from
Taeshalachs Griff
.
Taeshalachs Griff
is the tank swap mechanic, taunt when it falls off (around roughly 6-8 stacks).
Taeshalachtechnik
is a coordinated Taunt swap mechanic.
Willensbrecher
deals massive damage to everyone hit and debuffs them, making them take 500% more from subsequent hits. This should only hit one tank per cast. Use a defensive cooldown to prevent death!
Flammenschnitt
splits its damage evenly among everyone hit. This should hit the entire raid.
Antimagische Hülle
is a perfect defensive cooldown for this ability.
Sengender Sturm
is a massive AoE damage spell that forces the raid to run away from Aggramar until it is finished.
When Aggramar performs the
Taeshalachtechnik
, he will cast
Willensbrecher
, then
Flammenschnitt
, then
Willensbrecher
again, then
Flammenschnitt
again, and end with
Sengender Sturm
.
The first tank can take the first
Willensbrecher
and
Flammenschnitt
, then the second tank can take the second
Willensbrecher
and
Flammenschnitt
. So long as the
Willensbrecher
casts never hit one tank twice and never hit any non-tank raid members, and
Flammenschnitt
is split across the raid each time, everything will be fine.
It's a bit complicated to describe, but easy to handle in practice!
During the intermissions, keep
Flamme von Taeshalach
at least 15 yards away from each other and the other adds.
Sensenschwung
is the tank swap mechanic. Avoid getting cleaved when you are not actively tanking, and never cleave the raid!
If you are marked with a
Himmel und Meer
orb, try to position it toward the melee DPS if you are not actively tanking.
During Phase 2, if you have the
Avatar von Aggramar
buff, move to players with
Seelenbombe
and soak it so they don't die.
During Phase 3, tank the
Schwert des Kosmos
at least 20 yards away from other adds. The middle of the room is a good place to start.
Tank the
Klingen des Ewigen
add near other adds so it can be cleaved down.
Help interrupt
Kosmisches Signal
.
During Phase 4, Release Spirit immediately, and quickly move to the Tree so that you can pick up the boss and DPS can start doing work.
Death is now the tank swap mechanic. Tank the boss until
Sensenschwung
kills you, and continue to avoid cleaving the raid.
When you die, pick up as many
Titanisches Machtpartikel
as you can before rezzing to keep working on the boss.
Tomb of Sargeras
Antimagische Hülle
is excellent at reducing damage from
Brennende Rüstung
. This is the best spot to use it.
Be sure never to
Gestehen
at the same time as your co-tank, or the raid will have no tank for Atrigan!
Pulling Atrigan toward Belac can help your DPS cleave both targets, but be sure to pull them apart before Belac casts
Teufelsböe
, and keep them apart until Atrigan is finished with
Knochensäge
.
Move out of melee range and do not attack Atrigan while he is casting
Knochensäge
.
When your healers are confessing is a good time to use defensive cooldowns.
Trade threat with your co-tank to reset stacks of
Gezackte Abreibung
.
Move Harjatan out of
Durchtränkendes Wasser
so that your raid has a safe place to stand.
Turn Harjatan toward the raid to split damage from
Unkontrollierte Wut
.
Pick up adds and tank them near Harjatan so that your DPS can cleave them down.
Dodge pools during
Anziehung
.
Trade threat with your co-tank when
Bürde des Schmerzes
goes out to avoid demolishing your raid. This is also a great time to use
Antimagische Hülle
.
The
Bürde des Schmerzes
tank should pick up Abyss Stalkers, as their hits deal Shadow damage.
Move Sassz'ine out of
Verbergende Düsternis
,
Donnernder Schock
, and
Brechende Welle
immediately
.
Do not get near Sarukel, or he will eat you (
Verschlingen
).
Stand behind
Verbergende Düsternis
to avoid
Schneidender Tornado
.
Keep the boss near the center of the room during the majority of the fight. Change sides of the room to reset your
Umbraldurchdringung
or
Lunardurchdringung
stacks as needed, but try to avoid making the melee run around the room to chase the boss.
Crossing from one side of the room (indicated by the color on the ground) triggers
Astrale Säuberung
, resetting
Umbraldurchdringung
or
Lunardurchdringung
.
Dodge the
Zwielichtgleve
.
During phase 1, both tanks should split
Mondgleve
, along with a sturdy melee DPS if needed. Taunt swap after
Mondgleve
is cast so the first tank can clear the healing debuff without having to run the boss around the room.
During phase 2, tank the Moontalon Owl near Captain Moonstrike.
During phase 3, alternate threat on Priestess Lunaspyre to reset stacks of
Lunarfeuer
Whether tanking in Spirit or Corporeal realm, try to maintain threat on all adds in your realm, and keep them stacked up near the front, slightly off-center of the platform.
Todesgriff
and
Blutschattens Griff
are helpful for gathering adds to maximize DPS. If you are tanking Spirit realm, use
Blutschattens Griff
immediately on the pull (it should be your first spellcast!) to help your DPS cleave.
If tanking in Spirit realm, use
Antimagische Hülle
to reduce damage from
Geist zerschmettern
.
Below 30% health, the Corporeal tank should pick up The Desolate Host initially. The Spirit and Corporeal tanks should tank The Desolate Host back and forth as he alternates casting
Zerschlagende Verdammnis
and
Verdammte Zerschlagung
.
Antimagische Hülle
is good for mitigating that damage.
When affected by
Infusion
, move to the designated side of the room.
Maiden alternates between casting
Hammer der Schöpfung
and
Hammer der Auslöschung
(she always starts with
Hammer der Schöpfung
). Taunt as needed, and use
Antimagische Hülle
and other cooldowns (as needed) to reduce the damage.
Help soak matching
Essenzfragmente
during phase 2.
Throughout the fight, swap the boss after 2 stacks of
Verwüsten
. Use cooldowns to mitigate the hit from the second
Verwüsten
.
During Phase 1, the tank not actively tanking Fallen Avatar needs to tank Maiden of Valor, and position her to intercept energy beams from the Containment Pylons.
During Phase 1, dodge
Schattenhafte Klingen
, move to avoid damage from
Entfesseltes Chaos
, and run away from Fallen Avatar to reduce damage from
Realitätsfraktur
.
During Phase 2, use
Gespensterwanderung
to get away and avoid falling into lava.
Use defensive cooldowns as needed to reduce the damage taken from
Teufelsklauen
. Avoid cleaving the raid!
Taunt swap immediately after reaching 5 stacks of
Teufelsklauen
, as the next melee hit (and all subsequent hits for 25 seconds) will deal 250% extra damage.
Position yourself to avoid being knocked off the platform when
Zerreißende Singularität
lands.
Help soak small
Armageddonverwüstung
as you are able.
You can soak
Armageddonhagel
with defensive cooldowns, but players with immunity effects are generally better suited unless you no longer need your defensive cooldowns to comfortably tank the boss.
The Nighthold
Skorpyron
Antimagische Hülle
is excellent at reducing damage from
Arkanschlitzen
. Use it liberally!
Use
Blutschattens Griff
to help gather adds for DPS to cleave them down.
Chronomatic Anomaly
Antimagische Hülle
is excellent at reducing damage from
Chronometrische Partikel
. Use it liberally, and be sure to taunt swap or kill the boss before reaching 10 stacks.
Trilliax
Antimagische Hülle
is excellent at reducing damage from
Arkanes Schlitzen
. Use when you already have a stack of the debuff, and be sure to swap threat with your co-tank upon reaching two stacks.
Gespensterwanderung
can help with traveling to pick up
Giftiges Stück
.
Spellblade Aluriel
Vernichten
is her most dangerous ability. Save your defensive cooldowns for it, especially once you are already debuffed.
Star Augur Etraeus
Star Augur deals no physical damage, and his add during phase 3 only autoattacks for a modest amount.
Antimagische Hülle
can be helpful when things get dicey.
Gespensterwanderung
is helpful for quickly traveling around the room to spread out or stack up (depending on phase).
High Botanist Tel'arn
Tel'arn's
Rekursive Schläge
is most dangerous when at high stacks, so use cooldowns to mitigate the damage once your co-tank taunts off of you.
Krosus
Krosus is more dangerous after tank swaps due to
Sengendes Brandmal
. Use
Antimagische Hülle
and cooldowns to mitigate the damage leading up to taunt swaps, and self-healing tools once the swap has occurred.
Gespensterwanderung
is helpful for quickly getting off the current section of bridge before Krosus breaks it away.
Tichondrius
Most groups have no trouble killing
Festmahl des Blutes
adds while they are tanked near the boss at this point. If you need, you can kite them away to reduce their self-healing.
Elisande
Antimagische Hülle
is excellent at reducing damage from the many, many sources of spell damage in this encounter. You know what to do!
Whenever possible, tank Elisande and the adds near each other so that your DPS can cleave both targets.
Move Elisande and adds out of Slow bubbles so that your melee do not get debuffed trying to reach them!
Gul'dan
Can
Antimagische Hülle
reduce damage from
Teufelssense
? Yes, it can!
Gul'dan will chain-cast
Teufelssense
like a madman if you stand near an ally, so whenever you have threat you should always keep a bit of distance from everyone else.
Once below 85% health, Gul'dan upgrades to
Mächtige Teufelsfesseln
, which knock you back. Make sure you won't get knocked off of the platform by tanking him near the middle of the room.
When you are knocked back by
Mächtige Teufelsfesseln
, use
Antimagische Hülle
(and other cooldowns if needed) or
Resonante Barriere
to solo-soak, then
Gespensterwanderung
to get back in range.
During the final phase, tanking Gul'dan just outside the well in the middle of the room allows your melee DPS to soak
Seelenkorrosion
to prevent
Schwarze Ernte
from dealing raid-wiping damage. Many tanks pull Gul'dan all the way to the edge to make escaping
Sturm des Zerstörers
easier, the range is the same no matter where he is tanked, and tanking him away from the well prevents melee from being able to soak.
Emerald Nightmare
For a list of Wowhead's guides on the Emerald Nightmare, check our
Raid Overview and Rewards
page!
Nythendra
Use
Gespensterwanderung
to move away from the group for
Explosive Fäulnis
, and use
Antimagische Hülle
to reduce its damage.
Elerethe Renferal
Try to grab a feather before Elerethe transitions to the next platform so you can quickly get to her. Otherwise, use
Gespensterwanderung
to get across the bridge as quickly as possible.
Use
Todesgriff
and
Blutschattens Griff
to help gather spiders.
Ursoc
Antimagische Hülle
can help reduce damage taken from Miasma on Heroic and Mythic difficulties.
Il'gynoth
Todesgriff
and
Blutschattens Griff
are tremendous at bringing Nightmarish Ichor to the Eye of Il'gynoth just before they explode.
Antimagische Hülle
is tremendously effective against the Nightmare Horror's Eye of Fate.
Save
Gespensterwanderung
to move faster if you need to exit Il'gynoth's inside phase (particularly on Mythic).
Dragons of Nightmare
Todesgriff
and
Blutschattens Griff
are helpful in bringing adds closer to the Dragons so that melee dps can cleave them down.
Antimagische Hülle
is strong against the Dragons' breath attacks.
Save
Gespensterwanderung
to move faster when swapping Dragons with your co-tank.
Cenarius
Todesgriff
and
Blutschattens Griff
are helpful in bringing adds closer together and towards the melee dps.
Speccing into
Runenwandlung
can be helpful for reducing Cenarius' spear damage (and thus pool size) during phase 2.
Xavius
All cooldowns reset before you leave the dream phase, so be sure to use them liberally before exiting.
Trial of Valor
Wowhead has partnered with FatbossTV on their
guides to Trial of Valor!
Odyn
When adds are active, move Hyrja/Hymdall so that your dps can cleave them while attacking adds. Just don't move them too close to one another.
Todesgriff
can help get adds to their runes more quickly.
During phase 2, do the same with Odyn, but don't get to close to Hyrja/Hymdall if they are also active.
Antimagische Hülle
can reduce damage from Odyn's Unerring Blast in phases 1 and 2, and Cleansing Flame/Arcing Storm during phase 3.
Gespensterwanderung
helps in running away from Odyn when he casts Stormforged Spear. You should probably have your co-tank move him away from you, too, to help with your low mobility.
Guarm
Guarm hits quite hard, so maintain your Bone Shield at all times and make the most of your active mitigation. Be liberal with your defensive cooldowns, as you can die very quickly in this fight. Dying with cooldowns unspent is a cardinal sin!
Always stand together with your co-tank so that your melee dps don't get destroyed by
Mehrköpfig
.
Antimagische Hülle
is good at reducing damage taken from Guardian's Breath.
Helya
Todesgriff
and
Blutschattens Griff
are both extremely helpful in gathering adds for the dps to cleave down during phase 2.
The Grimelord in phase 2 will increase your damage taken dramatically, so have cooldowns ready or have your offtank swap him with you.
Antimagische Hülle
is an excellent cooldown for Helya's Breath attacks, particularly during phase 3 when you won't be able to self-heal effectively for 10 seconds after her breath.
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