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Holy Paladin Overview
Welcome to the Wowhead Holy Paladin guide! This guide has been updated for World of Warcraft Legion Patch 7.2.5! This guide is being updated and maintained by
. A Holy Paladin for the guild
. If there are any questions, feel free to contact him on
This guide was originally written by
who has since
retired from the game
For more Paladin discussion, visit their
, or ask our guide writers questions on
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Rotation and Abilities
Leveling from 1-20
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Holy Paladins utilize direct healing and low mana costs to sustain themselves and their allies in battle. Predominantly reactive healers, Holy Paladins focus on quickly restoring party and raid members to full life before moving to the next wounded ally. Their single-target, direct healing style is simple to learn but requires deep understanding to truly master. Holy Paladins are often a staple of raiding compositions thanks to their utility and consistent healing capabilities.
Races that can play a Paladin are: Draenei, Blood Elf, Dwarf, Tauren, and Human.
Holy Paladins can use one-handed axes, one-handed maces, two-handed maces, one-handed swords, shields, and off-hands.
Iconic Holy Paladin abilities:
Proximity to your target causes your spells to heal for up to x% more.
The Holy Paladin Artifact Weapon in Legion is
The Silver Hand
Special Class Hall Rewards
also unlocks three other mounts:
Paladins are on the
Conqueror Tier Token
, sharing tier tokens with
Tier 19 set:
Two piece bonus:
Increases Holy Shock's critical strike chance by 5%.
Four piece bonus:
Infusion of Light has 1 additional charge.
Tier 20 set:
Two piece bonus:
Reduces the cooldown of Light of Dawn by 2.0 sec.
Four piece bonus:
For 5 sec after casting Light of Dawn, your healing spells will transfer an additional 40% to your Beacon of Light target.
Not sure what race to play? Below is a breakdown of each race for this spec among players with updated
. Data is updated once per week.
What makes Holy Paladin Special
Learn more in our
Legion Healing Overview
: Healers that gain strength through the power of the Light, Holy Paladins use powerful healing spells, blessings, and auras to keep themselves and their allies healed through dire situations.
: Holy Paladins use mana as their resource for spells.
is a personal damage reduction and
is a damage immunity.
as well as
are the Holy Paladin's bread and butter. Use
for AoE healing.
should be used as often as possible. Keep
on tanks and use
is the Holy Paladin's only form of increased mobility.
is your main healing cooldown as well as
: A Two-handed weapon that that was forged by the Titan Watcher, Tyr.
: Intellect Plate
: Specializes in Single Target Healing and Tank Healing.
: Paladins have special mounts--
from the Argent Tournament, and two mounts for each race (
for Blood Elves, and
for Blood Elves and Humans).
. Sold by
in Light's Hope. Horde paladins can also get
What's new in patch 7.2.5?
Patch 7.2.5 saw some minor changes to Holy Paladins, with a slight buff to
reducing its mana cost by 20%.
got redesigned but ultimately is not anywhere close to powerful enough to warrant taking in any situation. We have two new legendarys
, See the Gear section to see where they fit in. We also have a new set bonus from the Tomb of Sargeras raid!
Changes from Warlords of Draenor to Legion
The biggest change to Holy Paladins from Warlords of Draenor to Legion is the change to our
. Our new mastery increases the effectiveness of our healing based on our proximity to whomever we're healing; meaning we'll spend a portion of our time near the boss with Tanks and melee DPS. This also means that we won't have any absorption-based healing.
The second biggest change is the removal of Holy Power. We no longer have any form of builders or spenders. As such, Word of Glory and Eternal Flame were removed, but Light of Dawn remains as a baseline ability with a 10 second cooldown; though Light of Dawn has reverted to being a frontal cone like it was in Cataclysm.
Another big change to all healers is the removal of Spirit as a stat. All healers recover 4% of their maximum mana every 5 seconds. There are a few trinkets that allow you to recover mana in various ways, but we should be seeing much less change in how to manage mana over the course of the expansion.
Our only new baseline ability is Light of the Martyr, an instant-cast heal that sacrifices a portion of the healing as self-inflicted damage.
How to Use This Guide
Navigate between topics using the guide menu in the upper right hand of each specific guide page.
Follow the database links for more detailed information on spells and items. Our spell pages include many technical details as well as a log of changes for each data build and recent hotfixes.
If you import your character into Wowhead's
and Pin the character, you will get personalized gear recommendations when you browse the items database.
6/11/2017 - Updated for 7.2.5
6/3/2017 - Added Quick Start Guide for new level 110 characters
4/4/2017 - Added Artifact Challenge Section
8/13/2016 - Added navigation bar
10/26/16 - Added the spreadsheet link to the top
11/28/16 - Added Boss Tips to navigation bar
All Transmog Sets for Paladins
Quick Tips for Healers in Hellfire Citadel
Retribution Paladin Overview
Overview of Healing and Healing Specs
Protection Paladin Overview
Legion Paladin Class Changes
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Elementals in Draenor: An In-Depth Guide to Elemental Shaman
Warlords of Draenor Death Knight Changes
Feathermane Hunter Pet Guide
Restoration Shaman Overview
Goroth Tomb of Sargeras Raid Strategy Guide
The Desolate Host Tomb of Sargeras Strategy Guide
Sisters of the Moon Tomb of Sargeras Strategy Guide
Pet Battle Challenge Dungeon: Deadmines
Mistress Sassz'ine Tomb of Sargeras Raid Strategy Guide
Warlords of Draenor Follower Guide
Heirloom Collections Guide
Warlords of Draenor Legendary Ring Guide
Hidden Artifact Weapon Appearances and Effects
Draenor Pathfinder: How To Unlock Flying in Draenor
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