in Eurem Browser.
The Weekly Marmot - Dealing with RNG
2011.03.15 um 16:49
Tank dead? Blame the RNG. Got stuck in the fire? Blame the RNG. Burnt your pizza? Yeah, total RNG fail. Right guys? Right?
Yeah, no. Let's talk this one over a bit. This week, I talk about how dying to random happenstance is... well, still your fault. Buckle up kids; let's do this thing:
Blizz Blues - Ep 9 - AndroBots in Ya'lls BGs!
2011.03.15 um 16:48
We probably all agree that botting feels as though it's out of control, especially in battlegrounds. It's like we just can't mark them all afk fast enough to really make a noticeable difference, right? Thankfully, Darnell shares our grief and is here to give us a breakdown on various bot behavior so we can "getsta stompin' dat.."
Cataclysm Leveling Flow Guide: 1-60
2011.03.15 um 14:52
Cataclysm tore the world asunder and redefined Azeroth--Eastern Kingdoms and Kalimdor will never be the same. However, as exciting as it's been to watch this all unfold, it also means that it's harder than it was before to get back into the groove of things if you have taken a break. Even starting a new alt can be a mystifying journey since all the zones have been returned and the landscape changed. Darkshore was hit with tragedy, the Barrens is split in two, and tensions have never been higher in Silverpine Forest. There’s too much to take in and it's hard to know where to start sometimes.
But don't worry--that's what we're here for, right? In addition to having
a lengthy guide to the Cataclysm changes
in our Cataclysm section of Wowhead, this post will get you up to speed on the general leveling progression of World of Warcraft for levels 1-60.
Find out where to go, what zones you shouldn't pass up, and more after the break! We've even included some fun items to hunt for to give you reasons to check out certain zones over others!
Blizzard's Dev Q+A #2: PvP
2011.03.14 um 18:25
Coming right after the end of
their first developer Q+A
, Blizzard is now fielding questions for the next one! This time around, players are invited to ask questions about PvP in World of Warcraft. A select few of these questions will be answered by Blizzard developers by this time next week. A topic with a lot of controversy in its history, we can only hope that both the questions asked and answers received will make for an interesting read.
As this is a
Q+A, US players can submit questions
and EU players can submit their questions
Be sure to read on for the official announcement as well as the rules and procedures! Also, stay tuned, because we'll post the questions and answers as soon as they are available! :)
Blizzard's First Q+A Answered, PvP Selected Topic for Next Set
2011.03.14 um 12:58
Blizzard posted their first wave of responses to the questions they got as part of
their global Q+A session they held through the forums
recently. I think a lot of us were hoping for more in-depth questions pertaining to game mechanics or the future of World of Warcraft, but there are still some interesting thoughts expressed in this set.
Of course, there will always be more questions coming up in the near future. The more controversial topic of PvP is slated to be tackled next; starting at 4PM PDT today, Blizzard will field PvP questions from players. We'll keep you updated on where to ask those questions as soon as Blizzard makes their official threads for them.
Some of the topics of the questions they were asked include:
Updated Textures: Will We Ever Get Any?
TBC/Northrend Leveling Flow
World PvP: Is It Dead?
Moonkins Need An Execute
Check out the full results of Blizzard's first Q+A after the break!
Introducing the Rift Database
2011.03.13 um 00:58
Our friends over at ZAM have just released their Rift database. While we know some of you don't play Rift, those of you who do play Trion's new MMORPG will appreciate the effort that ZAM has put into building this database--it's just like Wowhead, only for Rift! It has everything you've come to expect from a good database like achievements, loot, artifacts, talent trees, and quests. There's even more content on the way. So check it out and support them in their endeavor to document everything in the massive world of Telara!
PST - Episode 20
2011.03.12 um 19:34
How many officers is too many?
Why the Healbot hate?
What's up with Ragnaros' new look?
Is WoW DOOMED?
BFF Report - Everquest ONE (yes, 1)
2011.03.11 um 15:38
I decided this week to go back and check out one of the original MMORPGs that helped shape the games that we play today. I think we've all heard the term "WoW-Clone" but did you know that alot of what WoW started out with was inspired by games like DAoC, Everquest, etc? Or even better.. have you ever known someone to complain about the "grind" in WoW? Well...
Patch 4.1 - Zul'Aman and Zul'Gurub Items on PTR
2011.03.11 um 10:49
As I'm sure many of you have noticed, the upcoming patch 4.1 marks the return of the classic
raids as 5-player Heroic dungeons, featuring item level 353 epic quality loot! These items have just shown up in the latest PTR data and we've got 'em! Unfortunately, the items are not yet implemented as drops and do not yet feature unique models, so we do not yet have specific boss drop data or pretty 3D models - yet! However, as soon as the information is available, we'll definitely update - so stay tuned!
As always, you can check out our PTR site's Latest Additions right here:
4.1 PTR Latest Additions (3/11)
Check out all of the new Heroics' loot (in fancy tables) added in the latest PTR patch after the break!
News Roundup: Ragnaros' Legs, Old Content, Cataclysm Feature Guides
2011.03.10 um 18:25
Just a few new Blizzard posts, including one extremely worth note involving Ragnaros' sexy legs (and a hint towards the Heroic difficulty encounter).
Latest topics include:
The Subject of Ragnaros' Legs
"Rehashing" Old Content
Numbers Where You Want Them: Movable Stats
In With the New: Cataclysm Quest Mechanics
Check out the full Blizzard posts after the break!
Site Updates: New Profiler Features, Custom Stat Weights and Reforging!
2011.03.10 um 15:33
The Wowhead team is always working behind the scenes on ways to make our site an even better resource for our users. This week has been a particularly productive one. We've made several big changes here--all thanks to our community's constant feedback! We get a lot of requests from you guys and we're always happy to listen. Over these past few months,
has been brought up a lot. In particular, you've brought up adding a way to track raid progression.
Well, now you can. We're happy to announce that we recently added a raid progression tracker to Profiler. In addition to all the other awesome things it can already do, it can now tell you what dungeons are optimal for your level and gear. In just one glance, Profiler can tell you what ones you have completed and your current raid progression as well.
Of course, Profiler's raid utilities aren't the only thing we've enhanced. We also improved on Wowhead's ability to help you choose gear and see how your stats change with every choice you make. We've done this primarily through two other recent updates: the ability to reforge items and the ability to create cust
Introducing the Meebo Bar! We Want Your Feedback! (Removed)
2011.03.10 um 14:03
Thanks for your feedback! After considering all feedback and opinions shared within this thread and via email,
we have decided to
the meebo bar permanently
. So long, we hardly knew ye! Toldja we were listening! Thanks again for all the constructive feedback! :)
We've just implemented a new social media toolbar that you will start seeing at the bottom of Wowhead pages!
toolbar will allow for us to serve non-intrusive and non-annoying high quality ads while also providing popular site content to our users. These ads will not feature automatic pop-ups, music or sound in any way!
We want users to remember that ultimately, this is an advertisement. And while we don't like them any more than you guys do, the truth is that we need advertising to survive. This is why we are exploring options to provide advertising in new and different ways than users are used to, so that we can provide the advertising the site needs while also providing services and features that our users can take advantage of. Don't forget, we're taking your feedback here extremely seriously, but do remember that ultimately we're still going to have
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