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Elemental Invasion: Final Phase!
Live
Geposted
15.11.2010 um 14:03
von
Malgayne
The final phase of the
Elemental Invasion
has begun, and it's a doozy—the elementals have come to destroy
your
home town!
Elementals will be invading
Donnerfels
,
Orgrimmar
,
Eisenschmiede
, and
Sturmwind
. It's up to you to take them out, and to gather your forces for a strike at the Elemental Lords—which of course drop some nice little level 251 goodies!
Come check out the full guide after the break!
Phase 4: When Elementals Attack!
The denizens of the Elemental Plane have finally mustered enough strength and courage to attack your capital cities! The Horde will have to defend Orgrimmar and Thunder Bluff, while the Alliance will need to take care of Ironforge and Stormwind.
Every 2-3 hours NPCs in those cities will yell out, informing all players that an invasion is about to begin.
You have five minutes until the attack!
If you're a low level player, get out of town! These are level 80 mobs and they will kill you!
If you're level 80, you'll be given
Sandsack
s or
Barrikade
s to place at dedicated spots around town, to help protect the innocent from the elementals.
Defending the City
Get your totem.
Before you even being battling the invaders, talk to one of the
Earthen Ring Defenders
located throughout the cities, and get your
Entfesselndes Totem des Irdenen Rings
Free all citizens.
At the beginning of the invasion, the elementals will trap a number of citizens in every district of the cities. Find them and use your
Entfesselndes Totem des Irdenen Rings
to free them. Your UI will indicate how many citizens remain trapped in each district.
Defeat all elementals.
Every rift will spawn exactly 32 elementals. Your UI will show you how many rifts remain standing in each district and the map will display icons to inform you about which districts are still under attack. Make a good use of your Totem if a fellow player gets imprisoned.
Cleared District
Under Attack
Beat the clock.
You have one hour to complete all this.
If you succeed at closing at least one of the rifts, all players who participated in the defense will gain a buff appropriate to the type of elementals you just repelled. Also, every city will be attacked only by two types of elementals, so if you want to earn your
Rissreisen
by defending your cities, you will need to defend each one at least once. Note that both kinds of rifts will spawn during each attack - e.g. Orgrimmar/Ironforge will be attacked by earth and fire elementals every time there is an attack!
Check the Elemental NPC pages (linked below) for locations!
Wütender Erdelementar
: Attacks Ironforge & Orgrimmar. Buffs with
Erdkraft
on successful defense.
Wütender Feuerelementar
: Attacks Ironforge & Orgrimmar. Buffs with
Feuerkraft
on successful defense.
Wütender Wasserelementar
: Attacks Stormwind & Thunder Bluff. Buffs with
Wasserkraft
on successful defense.
Wütender Luftelementar
: Attacks Stormwind & Thunder Bluff. Buffs with
Windkraft
on successful defense.
Destroying the Invaders
When the defense is successful, a rift will open from the city you just defended to the hideout of an
elemental lord
. You will be able to queue for them through the Dungeon Finder just like you queue for seasonal bosses. All of the elemental bosses drop items of level 251, equivalent to ICC10 loot.
Bosses
Kai'ju Gahz'rilla
Kronprinzessin Theradras
Höchster Botschafter Flammenschlag
Prinz Sarsarun
Loot List
Tank
Healer
Physical DPS
Spell DPS
Opferbänder des Zwielichts
Gurt der Opfergabe
Opferungskette
Ring der dreiköpfigen Bestie
Barriere der Erdprinzessin
Robe der Erdbraut
Segen der Alten Götter
Zaetars Todestuch
Salamanderhaut
Anhänger der brennenden Geister
Amulett der Centauri
Sandwütersandalen
Feuerschuppentreter
Sulfurons Gunst
Amulett der bösen Winde
Flammenschlagamulett
Umhang der spottenden Winde
Lungenfell
Tektonische Platte
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