I love the change to the shaman's Fire Nova spell, but why did they nerf Earthquake? It's already a useless spell, now they're making it even more useless...I also like to change to Frost Death Knights. Yay, no more using Blood Strike. :P
I dont belive there nerfing it, they are now making it like a mages flame strike instead of like blizzard, spend a small time casting it then it sits there for a bit instead of you having to sit there channeling it the whole time. Now you can cast earthquake then use chain lightning or something else.
Rogues no longer slow when stealthed? and then can move FASTER when stealthed with a talent? Crazy o_O
WHY WHY body and soul nerf.... Best holy talent ever.... com on...
Finally some gems on the Agi Mail Epics!
So, I guess holy priests should never want to use PWS. Increase mana costs (again), halve the duration, and cut the speed boost by more than 50%? Boooo.I do like the fire nova change, 8 look forward to using it with single targets & searing totem once again.
Boo for the Holy pally nerfs. 20 secons CD for WoG? Edit: Walk in Light removes the CD, but think about prot pallys that need to self heal with that for their bubble proc.
I don't really like, or understand, why they nerfed Word of Glory, I understand that the cooldown may not seem much at first glance, because it takes time to build up 3 holy power, but Word of Glory used to be more of a spam skill whether or not you had full holy power.I like the Fire Nova change, giving elemental shammys a bit more AoE by the looks of with the earthquake changes. And enhancement shammys should be fare better when meeting multiple mobs while soloing.Lot's of talent changes are repeated and some of the spell changes are just adjustments to capital lettersBuff to Arms warriors and some love to warrior AoEI like most of the changes
Looks like im going to spend less time on my Priest and more time on my Warrior.
QQ for Colossus Smash... :( They were finally 'satisfied' with Warrior damage. Now they go and destroy it. Yes, some abilities get buffed, but I doubt they'll counter each other. We shall see.
Permanent Death Runes in place of Blood Runes for Frost DKs...I think I just...yep, I have to go change my pants.
one thing I like about the rogue changes is ToT, I am so sick of my targets being out of range. 100yard range says good ridance to that issue