So hopefully NOW the Ring of Valor will be back. Awesome.
Also, my screen is covered in white upon seeing a NERF for Frostmages.
Hi,What does this actually mean?"Deep Freeze and Ring of Frost will now cause diminishing returns for each other."Cheers.
Same way that stuns affect each other e.g. I use HoJ (Hammer of Justice) On you. It lasts the full 6 seconds. Then right after, another paladin uses HoJ on you. The stun will be shorter, and so on until you become immune. The reset timer is about 15 or 20 seconds.This means, if you get hit by Deepfreeze or Ring of Frost, and then the one you didn't get hit by in the first place, will last shorter than normally.
If it goesRoF + PolyRoF + DFDF + Poly
Ugh, Spellsteal's cooldown was removed. I cannot believe Blizz would give into pandering from mages, but when other classes got more severe nerfs, they didn't listen at all. Now we're back to seeing a slightly op ability being button mashed again. Hope they don't revert that increased mana cost too.
<condenses the dungeon and raid section into the following single statement>"Tier 11 raids nerfed by 20%"
OP for PvP, possibly, but a 6 second cooldown on Spellsteal causes problems in PvE - Arcanotron, for instance, has an ability that needs to be dispelled/spell-stolen until its gone. A six second wait per stack makes that suck. Doubling the mana cost, I can live with.
I really thought that the raids would be staying the same. As a decently geared main tank for 10-man normals, our guild runs could make it assuming we were paying attention. And not all of my guild members are as geared as I am. So now with T11 being purchasable with justice points, and the 20% overall nerf to every encounter, I feel as though I'll be plowing thru as I did in Wrath. Which is what i had assumed Blizzard wanted to stay away from. I guess they justify the nerfs with new, harder content. I'm still waiting to see ZA/ZG nerfs. I know it's coming...
359 gear purchasable with JP I knew was coming. It's what they did in Wrath. And I'm ok with that. The HUGE Normal mode T11 nerf seems unneccesary though. Maybe like 5% tops. Though my guild is doing HMs at the moment, so it won't affect us.
I guess BoT and BWD will be the new "Dungeons" basically. With these types of reductions there will be no need to do ZA/ZG anymore really.
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