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39 Things About Patch 6.2, St. Jude PLAY LIVE Warcraft Weekend, No Flying In Future Expansions
geposted
22.05.2015 um 13:48
von
perculia
For today's news, we've got a Patch 6.2 video, a Polygon interview covering no flying in future expansions, and details on the St. Jude PLAY LIVE Warcraft weekend!
39 Things About Patch 6.2
Panser
has put together a "39 things" video about Patch 6.2, highlighting the most interesting details from Wowhead's
6.2 Coverage
. Want more 6.2 information? Click on the "Patch 6.2: New Content Updates" graphic at the top right of the page.
Polygon Interview
Polygon
recently did an interview
with Ion Hazzikostas. One notable segment was that flying will probably not be in any new zones or expansions:
When Warlords of Draenor first hit, some fans were surprised to discover that even upon reaching the new level cap of 100, they couldn't fly with their air-based mounts in the new zones. Initially Blizzard expected to patch in flying at some point, but now it has changed its mind.
"Having looked at how flying has played out in the old world in the last couple of expansions, we realized that while we were doing it out of this ingrained habit after we introduced flying in The Burning Crusade, it actually detracted from gameplay in a whole lot of ways," Hazzikostas explains. "While there was certainly convenience in being able to completely explore the world in three dimensions, that also came at the expense of gameplay like targeted exploration, like trying to figure out what's in that cave on top of a hill and how do I get up there."
Other things revealed in the Polygon interview were mostly what we already know about 6.2, but there were some new tidbits.
Tanaan Jungle, while being the 90 zone we started in, is the full circle of the intro story as it is still the base of the Iron Horde operations.
The difference now is that Gul'dan is the pervasive influence in the zone, not Grommash, as evidenced by everything being fel-touched.
The zone has "lots of completionist content" i.e. treasures, quests, rares, and achievements.
Other things being introduced in 6.2 include the Adventure Guide, Weekend Bonus Events, etc.
6.2 won't be the "last content update" of Warlods of Draenor - they don't want us languishing for months like the end of Mists.
St. Jude PLAY LIVE
The St. Jude PLAY LIVE charity video game event is going on, and you can earn exclusive prizes and service hours when you play! You can game solo or as a team, online or off, and earn exclusive prizes and service hours while you play.
St. Jude Children’s Research Hospital is leading the way the world understands, treats and cures childhood cancer and other life-threatening diseases. St. Jude has treated children from all 50 states and from around the world. Learn more
here
.
This weekend is particularly notable because there are Warcraft prizes for earning points between May 22nd and May 25th:
The participant who earns the most points on the St. Jude PLAY LIVE leaderboard between May 22nd and May 25th will receive a trip for 2 to BlizzCon 2015.
Excluding the top earner, the 30 participants (numbers 2 - 31) to earn the most points between May 22 and May 25 will receive a virtual pass.
1 signed copy of World of Warcraft: Warlords of Draenor Collectors Edition will be awarded to the participant with the most points earned on May 25.
1 signed copy of World of Warcraft: Warlords of Draenor Standard Edition will be awarded to the participant with the second most points earned on May 25.
To kick off the Warcraft weekend, Perculia is joining Panser Friday evening to explore the 6.2 PTR--Tanaan Jungle, cute pets, you name it! Panser will also be streaming the entire weekend and has already raised close to $10k, so
check her page out as well and consider donating
.
Recent Blue Tweets
The WarcraftDevs twitter account has been busier-than-normal answering questions about 6.2. You can browse and filter even more Blizzard Tweets using our
Blue Tweet Tracker
.
Burning Crusade Timewalking Testing
Yesterday we previewed
Bonus Events and Timewalking Dungeons
and there's been a recent blue post on things to keep in mind for Burning Crusade Timewalking testing. Stay tuned for our Burning Crusade dungeon guides!
Watcher
I'm making a new thread to focus feedback on the current PTR build and subsequent ones.
Burning Crusade Timewalking is now open, and will remain so for a while. Since the last time we tested this system, we've fixed a number of scaling bugs. Doing so necessitating clearing a large number of buffs from players when entering Timewalking dungeons, as we do with Arenas, Challenge Modes, and some other content.
Please queue up and check out the dungeons. On the encounter side, we remain interested in experiential feedback regarding clear times, and any outliers that felt excessively easy or excessively hard. On the systems side, we're curious to hear whether there are effects that get canceled upon entering that are particularly annoying to lose (we've tried to preserve cosmetic buffs, and core effects like stances), and whether any effects or abilities seem like they aren't scaling properly even after our latest changes.
In particular, logs (or just damage meter screenshots) are very helpful in identifying problem cases - in general, we'd expect to see DPS values in the 1500-2000 range from scaled-down players doing this content. Some burst timers and abilities may cause spikes well in excess of these values, but overall that's roughly what things are tuned for currently. If you or a groupmate is consistently doing significantly more than that range, something may be wrong and we'd appreciate data to help us track down exactly what.
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