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Live
PTR
10.2.5
PTR
10.2.6
5.2 PTR Patch Notes -- Updated February 25th
Live
Geposted
25.02.2013 um 17:11
von
perculia
Blizzard updated their 5.2 PTR Patch Notes this evening. Of particular interest:
The area damage cap has been raised to 20 targets, up from 10.
Avenging Wrath now has a cooldown of 2 minutes for Retribution Paladins (was 3 minutes).
Several battle pets that were achievement rewards are no longer available in multiple breeds.
Thunderforged items are now described in the patch notes. Thunderforged items are 6 item levels higher than their Normal or Heroic counterparts and will drop more frequently in 25-player raids. Check out some of the datamined
ilvl 528 Normal Thunderforged items
added this past week.
Many profession changes were added:
Archaeology
: Details on
Mantid Archaeology solves
, new items allowing players to find digsites easier.
Blacksmithing
: Information on the
Blacksmithing leveling revamp
, new
blacksmithing weapons
, and discovering new recipes via
Donnerstahlbarren
.
Fishing
: Information on the
four new battle pets
and
Fish of the Day
pools.
Jewelcrafting
: Information on
Vorlage: Das Schlangenherz
and
Vorlage: Bergkristall
.
Leatherworking
: Information on
Muster: Pracht der Schuppen
and
Muster: Pracht des Leders
, allowing you to discover new recipes too.
Tailoring
:
Kaiserliche Seide
now lets Tailors discover new 5.2 recipes as well.
Click the cut to read the full notes!
Blizzard
General
New Daily Quest Hub:
The Isle of the Thunder King.
Here players can join the assault to conquer Emperor Lei Shen's island stronghold, unlock new questlines and daily quest hubs, participate in special events, earn the right to visit the fabled Treasure Room, lay claim an arsenal of powerful Mogu artifacts for their faction, and more.
Each faction's finest are spearheading the assault: the
Offensive der Kirin Tor
led by Jaina Proudmoore and the
Sonnenhäscheransturm
led by Lor'themar Theron. Earning reputation with these new factions offers heroes the opportunity to receive new quests and reputation rewards, including powerful items and an intimidating new mount.
After both the Alliance and the Horde have eked out a foothold on the isle, players can choose to perform quests that are PvE or PvP focused. PvP quests will direct players against opposing faction NPCs, but slaying opposing players will grant credit as well.
As the heroes conquer the Isle, they will unlock the powerful Lightning Forge, which will allow Blacksmiths to forge mighty raid-worthy items, as well as classic weapons from the past.
Heroes can join the war effort and find transportation to Isle of Thunder by visiting the Shado-Pan Garrison in Townlong Steppes on the western shores of Pandaria. The Isle of Thunder will be unlocked progressively based on each based on each realms' participation in the war effort, initially only some of the Isle’s features will be unlocked. Future updates will include the Shipyard and the Main Courtyard. On PTR realms, the unlocks will happen according to the schedule posted on the PTR forums.
Heroes fortunate enough to acquire a
Schlüssel zu Lei Shens Palast
can bring it to the Shado-Pan on the Isle of Thunder and use it to infiltrate the fabled treasure vaults of the first emperor. Heroes are tasked with grabbing as much loot as they can within five minutes. Larger chests will have the most loot, including special keys that can be used at the end of the run for a chance at epic gear and other major rewards. Keys are awarded from rare mobs, hidden chests around the island, and from award satchels obtained by completing daily quests.
New Raid: Throne of Thunder
Emperor Lei Shen, the Thunder King, has returned to wreak his vengeance on Pandaria. It falls to the heroes of the Alliance and the Horde to stop the newly resurrected tyrant and his Zandalari allies in the massive new raid:
Der Thron des Donners
.
Der Thron des Donners
is a sprawling citadel housing 12 new raid encounters, and players that defeat Emperor Lei Shen in Heroic mode can earn the opportunity to face an additional 13th foe.
The Raid Finder version of the
Der Thron des Donners
will be divided into 4 different wings.
Join the
Shado-Pan-Vorstoß
in their singular drive to see Lei Shen, The Thunder King defeated once and for all, and gain access to impressive Valor reward items. Reputation with this faction can be earned only within the Throne of Thunder raid dungeon.
Please note: During the 5.2 PTR, this raid dungeon will only be available during a limited testing window. Keep an eye on our PTR Discussion Forum for details.
The Legendary Quest Continues:
Wrathion must know the origin and source of Mogu power, and Azeroth's mightiest heroes will aid the Black Prince in finding out what it is. The search for information will take players into the depths of the Thunder King's Palace, and pit them against trials of perseverence and skill. Along the way, they'll unlock the secrets to a new legendary metagem, the
Krone des Himmels
.
Players seeking to re-acquire previous Legendary quest rewards (Such as gems for Sha-touched weapons) can now speak with the Blacktalon Quartermaster, the surly-looking Pandaren standing in the first floor of the Tavern in the Mists.
New World Bosses:
Nalak
, the Storm Lord and Oondasta
Nalak
, the Storm Lord
After the Isle of the Thunder King has been conquered, the gate guardian of the Thunder King's citadel will appear:
Oondasta
Found in a place that has been lost in time, the great devilsaur lord Oondasta has been outfitted for battle with weaponry and armor by the Zandalari, and awaits players brave enough (or foolhardy enough) to seek him out on the mysterious
Insel der Riesen
found in the seas north of
Kun-Lai-Gipfel
.
Taking Over The Farm
Players that have grown attached to working the land at Sunsong Ranch can now acquire the farm from
Bauer Yoon
via a quest. The farmhouse becomes a rest point like an Inn, where the player can bind and instantly log out. Work orders will pour into the farm from factions across Pandaria, and completing a work order will earn a reputation boost with the issuing faction.
The option to take over the farm is available to characters that are exalted with the Tillers and have unlocked all 16 farm plots.
New World Boss System
All world bosses are now Tap to Faction. This new system offers every eligible player of the same faction that engages a boss the chance to earn loot. Under the new system, players will only be able to earn loot from each world boss once per week, but bonus rolls apply. Bosses will now respawn more frequently as well.
Classes
General
Area Damage Cap: The area damage cap is now 20 targets (was 10). This means area of effect damage spells now reach their maximum damage when striking 20 targets. If more than 20 targets are struck, then the total damage done is spread evenly over the actual number of targets present.
Todesritter
Todessog
now heals for 150% of the damage dealt (was 100%).
Umwandlung
now costs 5 Runic Power plus 5 per second thereafter, down from 10 Runic Power plus 10 per second.
Death Knights now maintain the same health percentage when switching into and out of
Veteran des Dritten Krieges
.
Blutseuche
now deals 15% more damage.
Frostfieber
now deals 15% more damage.
now summons Bloodworms with 15% of the Death Knight's health (was 18%) and
Blutschwall
now heals for 25% per stack of Blood Gorged (was 30% per stack).
Ersticken
's cooldown has been reduced to 30 seconds (was 1 minute)
Frost
Heulende Böe
now deals 8% more damage to the primary target. Damage to other enemies in the area-of-effect remains unchanged.
Macht der gefrorenen Ödnis
now increases melee damage by 15% (was 10%).
Unholy
now also applies to
.
Gargoyle beschwören
no longer costs Runic Power.
Gargoylestoß
now deals Shadow and Nature damage (was Nature only).
now causes
to inflict
, in addition to its other effects.
Geißelstoß
now deals 3.8% more damage.
Frost and Unholy Tier-14 2-piece set bonus has been reduced to 4% (was 10%) increased damage on
Froststoß
,
Auslöschen
, and
Geißelstoß
.
Druide
Wirbelsturm
now has a 20 second cooldown for Feral
Druide
s.
Symbiosis
now has a 3-minute cooldown for Druids (was 2 minutes).
Shattering Blow now has a 1.5-second cast time to align correctly with the Warrior version of this ability.
Phasenbestie
has been redesigned. It now triggers Cat Form and grants 50% increased movement speed for 4 seconds after teleporting, and no longer activates Prowl.
The healing granted by
Cenarischer Zauberschutz
when a target takes damage has been increased by 100%.
Rasende Regeneration
now scales 10% more efficiently with attack power.
Mit Klauen und Zähnen
now scales 10% more efficiently with attack power.
now provides 20% more armor per Mastery rating.
Verjüngung
now costs approximately 9% less mana.
Revive and
Mal der Wildnis
now cost 55% less mana.
Zerfetzen
now deals 15% more damage.
can now snare more than one target at a time.
Massenumschlingung
now has a 30-second cooldown (was 2 minutes).
Taifun
now has a 30-second cooldown (was 20 seconds).
The Treants summoned by
now deal more damage and healing, and the
tooltip will report the capabilities of these summoned pets.
Seele des Waldes
Balance: Now generates 40 Lunar or Solar energy upon leaving Eclipse.
Feral: Unchanged.
Guardian: Generates 3 additional Rage per Mangle.
Restoration: Now grants 76% Haste on the next spell cast after the
Druide
casts
Rasche Heilung
.
Wache der Natur
now has a 90-second cooldown (was 3 minutes), and now increases damage and healing done by 10% (was 20%).
Zorn
damage has been increased by 9%.
Balance
damage has been increased by 9%.
Sternensog
damage has been increased by 9%.
will no longer strike targets that are affected by crowd control effects.
Guardian
Dickes Fell
now reduces critical strike chance from all types of attacks made against the Guardian Druid, instead of just melee.
Restoration
: This new passive learned at level 10 by Restoration Druids increases all healing done by the Druid by 10%.
Wildpilz
s will now gain 25% of the overhealing performed by the Druid’s
Verjüngung
effects, up to a maximum of 33% of the Druid’s health in bonus healing, and growing larger as they do so. When
is cast, this bonus healing will be divided evenly amongst targets in the area of effect.
Balance/Restoration Druid PvP Gloves bonus now increases
Wirbelsturm
duration by 2 seconds (previously increased
Wirbelsturm
range by 5 yards).
Feral Druid PvP Gloves now also increases the duration of
by 1 second.
Feral Druid PvP 2-piece increase to movement speed by 15% while outdoors for Druids in Bear Form, Cat Form, or Travel Form no longer stacks with the Druid talent
Schnelligkeit der Wildnis
.
Feral Druid PvP 4-piece bonus also causes successful interrupts with
Schädelstoß
to reset the cooldown of
.
Jäger
Targeting for
and
has been improved. These abilities will now always hit the primary target and are much more responsive about which secondary targets they hit.
Gezielter Schuss
cast time has been been reduced to 2.5 seconds (was 2.9 seconds)
Zorn des Wildtiers
may now be activated when there is no line of sight to the Hunter's pet.
Dismiss pet now has a cast time of 3 seconds (was 2 seconds).
now cancels
when the cast begins.
now has a 24-second cooldown (was 20 seconds).
Zuverlässiger Schuss
now deals 20% more damage.
Bindender Schuss
no longer has a Focus cost.
Wyverngift
no longer has a Focus cost, and its cooldown is now 45 seconds (was 60 seconds).
Glyph of Marked for Death
has been removed, and its effects are now baseline.
The Fetch ability from
Ausgebrannte Glyphe
no longer requires a target. When activated, the pet will automatically choose a nearby corpse to loot.
New Glyph:
Ausgebrannte Glyphe
. This glyph now causes
Rückzug
to heal the Hunter for 5% of maximum health when used.
Marksmanship
Gezielter Schuss
now deals 10% more damage.
Schimärenschuss
now deals 25% more damage and heals the Hunter for 5% (was 3%) of their total health.
Survival
now deals 10% more damage.
now deals 10% more damage.
Magier
now removes
Hervorrufung
's cooldown and reduces its channeling time and duration by 50%. A completed
Hervorrufung
now grants 15% increased damage for 1 minute after an
Hervorrufung
is completed, instead of 25% increased damage for 40 seconds. Passive mana regeneration is reduced by 50% only while Invoker's Energy is active.
Ausgebrannte Glyphe
now causes the
talent to restore 10% (was 20%) health after completing an
Hervorrufung
.
Große Unsichtbarkeit
now has a 90-second cooldown (was 2.5 minutes).
cast by Mirror Images now deals 50% more damage.
Glyph of Fire Blast has been replaced with
Ausgebrannte Glyphe
.
Ausgebrannte Glyphe
causes damage-over-time effects spread by Inferno Blast to spread to 1 additional target.
Heiße Sohlen
is now a level 15 talent, replacing
Versengen
.
, a new talent is available at level 30 and replaces
Heiße Sohlen
. The passive ability encases the Mage in fiery energy, absorbing damage from each attack made against the Mage equal to 20% of their spellpower, up to a maximum of 30% of the attack.
Eisschollen
now has a 45 second cooldown (was 1 minute) and its duration have been increased to 15-seconds (was 10-seconds).
Fluss des Beschwörers
can now be removed by magic dispels.
Ring des Frosts
cast instantly through
now has a 2-second arming period before the Freeze effect is activated against targets in the area of effect. The 2-second arming period can be reduced by Haste.
from
can no longer be dispelled.
now stuns the target for 5 seconds (was 4 seconds).
Ausgebrannte Glyphe
now removes it from global cooldown but also reduces its duration by 1 second.
Mage PvP 2-piece bonus now requires
Gegenzauber
to successfully interrupt a spell before applying the 4 second cooldown reduction to
Gegenzauber
.
Arcane
For Arcane Mages,
Hervorrufung
now restores 40% (was 60%) of total mana over 6 seconds, and consumes all
s. For each
consumed, the total amount of mana regenerated is increased by 10%, up to a maximum of 80% over 6 seconds.
Hervorrufung
remains the same for Fire and Frost.
Arkanschlag
's damage has been reduced by 22.2% and mana cost has been increased to 1.66667% of base mana (was 1.5%).
Arkane Geschosse
's damage has been reduced by 22.2%.
Arkanbeschuss
's damage has been reduced by 13.6%.
s now stacks up to 4 times (was 6), increases damage by 50% (was 25%), and increases mana cost by 150% (was 75%).
Fire
Versengen
is no longer a talent and is now available to all Fire Mages.
Frost
Eisige Finger
now has a 15% (was 12%) chance to activate from
Frostblitz
,
Hagel
and
Gefrorene Kugel
, and a 5% (was 4%) chance to activate from
.
Ausgebrannte Glyphe
now causes
Eislanze
to deal 50% damage to 1 additional target, up from 40%.
now deals 32% more damage,
but its debuff no longer increases subsequent
damage.
Water Elemental
Freeze no longer does damage and only provides
Eisige Finger
on a successful freeze.
Mönch
New Level-60 Talent:
Ring des Friedens
Ring des Friedens
forms an 8-yard sanctuary around a friendly target for 8 seconds, disabling enemy player auto-attacks in PvP, and causing all enemies (both players and NPCs) in the area of effect to be disarmed for the duration. In addition, enemies that cast a damaging spell while within the area of effect will be silenced for 3-seconds. The ability has a 45 second cooldown.
New Windwalker and Brewmaster ability added at level 30:
.
removes all stun, fear, and root effects, and reduces the duration of those effects if they are re-applied by 60% for 6 seconds. It has a 2 minute cooldown.
Tigerklaue
now costs 4.5% (was 4%) of base mana to use.
Chiwelle
now does 100% more damage and 14% less healing, and no longer costs Chi, and has a 15 second cooldown.
Zenimpuls
now has a limit of 2 (was 1), detonates when either the recipient reaches 35% health or the
Zenimpuls
is dispelled, no longer costs Chi, and has a 10 second cooldown. Its periodic damage has been increased by 22%, periodic healing has been reduced by 61%, its detonation healing has been reduced by 62%, and detonation range has been increased by 40%.
Chistoß
now does 340% more damage and 69% more healing, no longer costs Chi, and now has a 30 second cooldown.
Deadly Reach has been removed.
Path of Blossoms has been removed.
Glyph of Path of Blossoms is now
. This glyph causes the Monk's Paralysis ability to remove all damage-over-time effects on the target.
Paralyse
is now a physical, non-magical effect, and can no longer be dispelled, grounded or reflected, and its base range has been increased to 20 yards. The paralysis effect lasts 40 seconds (was 30 seconds) for non-player targets, 4 seconds when used against other players, and lasts 50% (was 200%) longer when used from behind a target.
Speerhandstoß
, used on a target that's facing the Monk silences them for 2 seconds (was 4 seconds).
Tigerrausch
and
Karmaberührung
no longer have a Chi cost.
Tigerrausch
can no longer be used on targets that have other temporary speed increases active.
now has a 30 second cooldown (was 60 seconds).
Schaden dämpfen
can now be used while stunned and its cooldown will now begin when used, not when the effect ends.
Heilendes Elixier
now heals the
Mönch
for 15% of maximum health (was 10%).
Chitorpedo
now deals 15% more damage.
s now have a duration of 1 minute. Healing Spheres generated by
Meisterschaft: Nebelschwall
now have a duration of 30 seconds.
Mistweaver
Jab now costs 8% (was 4%) of base mana to use.
The Glyphed version of
Beleben
now costs 16% of base mana (was 6.6%) to cast.
Lebenskokon
can no longer be dispelled.
Zenfokus
, the 4-piece Mistweaver set bonus, is now more responsive.
It is no longer possible to use
Donnerfokustee
while silenced.
Beruhigender Nebel
now generates chi more consistently and average generation rate is slightly higher.
Statue der Jadeschlange beschwören
no longer costs mana.
s will now heal for 50% of their original value if they expire without being picked up. This healing will factor in relevant Mastery.
Xuen will now fixate on the
Mönch
's original target.
Uralte Lehren des Klosters
now heals for 25% of the damage done(was 50%).
heals for 12.5% per stack of damage done(was 25%).
Lehren des Klosters
now provides additional benefits.
damage increased by 100%.
Knisternder Jadeblitz
damage increased by 100%.
now hits 4 additional nearby targets for 50% damage.
is a new passive ability for Mistweaver Monks. Successful Jabs and Spinning Crane Kicks which damages at least 3 enemies cause Muscle Memory. Muscle Memory causes the Monk's next Tiger Palm or Blackout Kick to deal 150% more damage and restore 4% mana.
Windwalker
New Level-75 Ability:
Sturm, Erde und Feuer
The Windwalker can summon up to two elemental duplicates that mirror damaging abilities that the
Mönch
uses while they are active. For each spirit summoned, the
Mönch
's damage is reduced: 1 spirit causes the
Mönch
and the spirit to deal 60% of the
Mönch
's normal damage, while 2 spirits will cause the
Mönch
and both active spirits to deal 40% of the
Mönch
's normal damage. Each spirit lasts until the ability is canceled, or that spirit's target dies or otherwise becomes unavailable, or they're killed (they can be targeted and have 10% of the Monk's health).
When using
Furorfäuste
, the stun effect will only apply from the Monk (not the spirits).
s’ damage has been adjusted to scale from weapon damage rather than attack power.
Combobrecher
is now a passive ability granted at level 15 that grants a 12% chance to make the
Mönch
's next
Blackout-Tritt
or
cost no Chi.
New mastery:
Meisterschaft: Comboschläge
Meisterschaft: Comboschläge
increases the damage bonus provided by
by .2% per Mastery per stack.
now gains 1 charge after spending 3 Chi (was 4 Chi), increases damage by 1% per stack (was 2%), can stack to 20 but only 10 charges can be consumed per activation, and a user interface alert displays upon reaching 10 charges. Stacks of Tigereye Brew are cleared at the start of a raid encounter. This ability is improved by
Meisterschaft: Comboschläge
.
Brewmaster
Black Ox Statue
The damage requirement to activate
has been increased by 100%. The spell tooltip has been updated to reflect the change.
Meisterschaft: Flüchtiger Kämpfer
now provides 25% more Stagger per Mastery rating.
Windwalker Monk PvP 2-piece bonus now also increases the range of
Fasshieb
.
Paladin
Zornige Vergeltung
now has a cooldown of 2 minutes for Retribution Paladins (was 3 minutes). The cooldown remains unchanged for Holy and Protection Paladins.
Hammer des Lichts
now also applies a 50% snare for 2 seconds to targets that take damage from the area of effect.
now reduces all incoming damage by 10% in addition to its other effects.
's periodic heal now provides 100% more healing when self-cast.
Judgment now costs 5% of base mana.
Buße
now has a cast time of 1.7 seconds (was 1.5 seconds)
Geheiligter Schild
's absorb effect can now be dispelled.
Selbstloser Heiler
now boosts
Lichtblitz
by 20/40/60% (was 33/66/100%).
Ausgebrannte Glyphe
no longer requires
to be active.
Ausgebrannte Glyphe
can also activate from
.
Holy
Blendendes Licht
now has a 1.8 second cast time for Holy Paladins. It remains instant cast for Retribution and Protection.
The 4-piece PvP set bonus now grants Holy Power when casting
Lichtblitz
instead of Word of Glory.
Protection
now causes melee attacks to deal an additional 20% (was 16%) as Holy damage.
The base damage of
Weihe
has been increased by 789%, and it now scales less efficiently with attack power by approximately 11%.
Retribution
now increases
Lichtblitz
by 100% (was 30%).
When Hand of Sacrifice is cast by a Retribution Paladin all harmful magic effects are removed from the party or raid member.
Retribution 2-piece PvP set bonus now grants 1000 PvP power (was 800).
Retribution 4-piece PvP set bonus had been replaced. It now decreases the cooldown on Avenging Wrath by 65 seconds.
Tier-14 Retribution 4-piece set bonus has been changed to increase damage on all Seals and Judgment by 10%.
Priester
The amount of healing done by
Blitzheilung
,
Verbindende Heilung
,
Erneuerung
, and
Gebet der Besserung
have been reduced by 20%.
is a new passive ability obtained by Discipline and Holy Priests at level 10. This ability increases the amount of healing done by
Blitzheilung
,
Verbindende Heilung
,
Erneuerung
, and
Gebet der Besserung
by 25%. For Holy and Discipline Priests, there is no decrease to the amount of healing done by those four spells.
's stacking effect now also increases the healing of
Sühne
.
Strahlenkranz
will no longer hit enemies that are in stealth
Engelsgleiches Bollwerk
's
Geisthülle
can no longer be dispelled.
Gedankenkontrolle
now has a 1.8 second cast time (was 2.5 seconds).
Engelsfeder
now has a 6 second duration (was 4 seconds).
Körper und Geist
now has a 3 second duration (was 4 seconds).
Fokussierter Wille
is now a passive for Holy priests, as well as Discipline priests.
Power Word: Solace has been replaced with a new talent:
.
For Holy and Discipline,
replaces Holy Fire. It deals the same damage, and interacts with other spells and abilities in the same manner but does not trigger
Abbitte
, is instant, costs no mana, and restores 1% of maximum mana on each cast. Damage dealt by
will heal a nearby friendly player within 40 yards of the target for 100% of the damage dealt (50% when healing the Priest).
For Shadow, this ability causes Mind Flay to gain the Insanity effect on a target affected by
when it's cast on a target with 3 Shadow damage-over-time spells on it
. Insanity increases the damage of
Gedankenschinden
by 33% per Shadow Orb consumed.
Ausgebrannte Glyphe
only works from
Gedankenstachel
s that aren't instant casts from Surge of Darkness.
Glyph of Desperation has been replaced with
Ausgebrannte Glyphe
.
Schmerzunterdrückung
and
Schutzgeist
can now always be cast while stunned.
New Glyph:
Ausgebrannte Glyphe
applies
Verbindende Heilung
a third nearby friendly target, but costs 35% more mana.
Glyph of Inner Focus has been replaced with
Ausgebrannte Glyphe
. Casting
now always grants 5 seconds of immunity to Silences, Interrupts, and Dispels.
New Glyph:
Ausgebrannte Glyphe
reduces the duration of
Geschwächte Seele
by 2 seconds.
Heiliges Feuer
is now an instant cast ability.
Ausgebrannte Glyphe
has been redesigned. It now increases the range of
Heiliges Feuer
,
Heilige Pein
, and
by 10 yards.
Seele der Macht
now increases the Priest's damage by 5% in addition to current effects.
Phantom
no longer makes the Priest untargetable by ranged attacks, and the movement impairing immunity effect is now 5 seconds (was 3 seconds).
belonging to an individual Priest will no longer cast Psychic Horror on the same target twice.
Discipline
now also increases all healing done by a lesser amount, but the bonus provided by Mastery has been reduced by 36%.
Sühne
damage and healing has been increased by 20%, now a cooldown of 9 seconds (was 10 seconds), and has a range of 40 yards for both friendly and hostile targets (was 40 yards for friendly and 30 yards for hostile targets).
Fokussierter Wille
now reduces damage taken by 15% per stack, with a limit of 2 stacks.
Geisthülle
can no longer be dispelled and now provides an absorb shield equal to the average healing and absorb of the triggering spell, including criticals and
Göttliche Aegis
.
Sühne
damage and healing has been increased by 20%.
Euphorie
now reduces the cost of
Machtwort: Schild
by 25% and provides mana equal to 150% (was 200%) of the Priest's Spirit, but no longer benefits from Spirit provided by short-duration bonuses.
Göttliche Aegis
now causes critical heals to apply an absorb shield on the target for 100% of the amount healed instead of healing for twice as much. In addition, it grants
Machtwort: Schild
a chance equal to the Priest's critical chance for the shield to absorb twice as much damage.
Geisthülle
can no longer be dispelled.
Shadow
Gedankenschlag
damage has been increased by 20%.
Dispersion now belongs to the Shadow spell school.
now increases the Priest's Shadow damage by 25% (was 20%).
The 2-piece Holy/Discipline PvP set bonus has been replaced by the now the previous 4-piece set bonus.
The 4-piece Holy/Discipline PvP set bonus has been redesigned. It now reduces the cooldown of Chakra by 25 seconds. When
Geisthülle
is active, the mana cost of Flash Heal is reduced by 50%.
Tier-14 Holy/Discipline 4-piece set bonus now reduces the cooldown of
Sühne
by 3 seconds (was 4 seconds).
Schurke
is now a baseline ability learned at level 68 and no longer resets the cooldown on
Mantel der Schatten
.
Versatility
has been removed.
New Level 90 Talent:
Todesurteil
Marks a target and instantly generates 5 combo points. When that target dies,
Todesurteil
's cooldown is reset. This talent has a 1 minute cooldown.
New Level 60 Talent:
Hinterhalt
,
Erdrosseln
, and
Fieser Trick
now have a 30 yard range, and will cause the
Schurke
to teleport behind the target.
Geschwindigkeitsschub
now costs 30 Energy (was 50 Energy), can be used in Stealth, and always grants increased movement speed in addition to breaking snare effects, but no longer breaks root effects.
Shurikenwurf
now causes the Rogue to throw ranged shurikens coated in Lethal Poison instead of auto-attacking for up to 10 seconds if the enemy is farther than 10 yards away.
Tödlicher Wurf
can now interrupt spellcasting when used at 3, 4, and 5 combo points, and upon interrupt prevents any spell in that school from being cast for 4, 5 and 6 seconds respectively, instead of 5 combo points and 6 seconds.
Blenden
now has a cooldown of 2 minutes (was 1.5 minutes).
•
Mantel der Schatten
now has a cooldown of 1 minute (was 2 minutes).
Rauchbombe
now reduces damage taken by allies in the area of effect by 20% in addition to current effects.
Nervenlähmung
now reduces the effectiveness of healing provided by the target by 10% (was 25%).
Schattenfokus
now reduces ability energy costs by 75% while stealthed (was 100%).
PvP set bonuses have been changed:
Lebenskraft
is now the 4 piece set bonus and increases maximum energy by 30 (was 10).
Tödliche Mischung
is now the 2 piece set bonus; and its effects remain unchanged.
Assassination
Wunder Punkt
now deals 15% more damage.
Vergiften
now deals 20% more damage.
Combat
Kampfkraft
now increases attack power by 30% (was 25%).
Klingenwirbel
has been changed. It now strikes up to 4 additional nearby targets for 40% of normal damage.
Subtlety
now increases the damage the target takes by 20% (was 16%).
Schamane
will now deal the same damage to subsequent targets as it does to the first.
Lava Beam's damage now increases with jumps. Each jump increases the damage by 10%.
Meister der Elemente
now has a 90-second cooldown (was 2 minutes).
is now available to Elemental
Schamane
s as well as Enhancement
Schamane
s.
no longer requires that the target be within the area of effect of
Heilender Regen
.
now increases spell haste by 5% and melee haste by 10% (was 5%/5%).
Ausgebrannte Glyphe
now adds a 6 second cooldown to
Reinigen
.
Totem des Steinbollwerks
now absorbs 25% more damage.
Flametongue now increases
damage by 20% (was 30%), and
Lavaeruption
damage by 10%.
Primal Earth Elemental and Primal Fire Elemental now deal 20% more damage.
Elementarschlag
now has a chance to increase the caster's Agility for Enhancement
Schamane
s.
Ausgebrannte Glyphe
has been redesigned. This glyph now causes the
Schamane
to heal for 50% of the damage dealt by
.
's duration has been increased by 25%.
Lavaeruption
base damage has been reduced by 33% but now always deals a critical strike. When cast on targets affected by
, it now deals 50% more damage.
The talent
Beständige Totems
now has an additional effect. Any totems that have been destroyed or replaced behave as if the totem had been active for at least 1 second.
When summoned, the
Totem des Steinbollwerks
has health equal to 10% of the casting Shaman's health.
The talent
Wächter der Natur
now preserves the player's health percentage when its maximum health boosting effect expires.
Führung der Ahnen
now copies 60% (was 40%) of the amount healed.
now shares 30% (was 20%) of the healing received from
,
Welle der Heilung
, or
Heilende Woge
.
Elemental
now increases the Shaman's spell damage by 15% (was 10%).
now increases the damage of
by 70% (was 50%).
Enhancement
now lowers the cost of shocks by 90% (still lowers the cost of other “beneficial, instant, damaging and totem spells” by 75%).
Geisterpfoten
now has a 1-minute cooldown (was 2 minutes).
Hexenmeister
Teufelsrüstung
now reduces damage taken by 10%, instead of increasing the Warlock’s armor.
Blood Fear has been replaced by Blood Horror. Blood Horror costs 5% health, has 1 charge, and lasts 60 seconds with a 30 second cooldown. While Blood Horror is active, melee attacks that strike the Warlock will cause the attacker to be horrified for 4 seconds.
Brennender Ansturm
now also prevents movement impairing effects from reducing the Warlock’s movement speed below 100% of normal, in addition to its other effects.
The Imp pet ability Blood Pact has been removed.
now increases Stamina in addition to Spell Power.
Feuerbrand
now deals 20% more damage.
Schattenblitz
now deals 15% more damage.
Seele entziehen
now provides an absorption shield instead of healing.
Dunkler Pakt
now requires the pet to sacrifice 25% of its health to activate (was 50%).
is now a passive talent, and its activated ability has been removed.
The passive damage from
no longer has a visual effect.
Grimoire der Opferung
now increases the damage of abilities by 15% (was 25%) for Destruction Warlocks, and 35% (was 50%) for Affliction Warlocks. In addition, it now provides the spell Whiplash instead of Seduction when a Succubus is sacrificed.
Grimoire der Opferung
now provides the spell Whiplash instead of Seduction when a Succubus is sacrificed.
Glyph of Burning Embers
has been removed, and its effects are now baseline for Destruction
Hexenmeister
s.
Glyph of Soul Shards
has been removed, and its effects are now baseline for Affliction
Hexenmeister
s.
New Glyph:
Ausgebrannte Glyphe
. This glyph increases the healing gained from
by 33%, but the health is restored over 10 seconds.
New Glyph:
Ausgebrannte Glyphe
. This glyph increases the healing gained from
by 30%.
Ausgebrannte Glyphe
has been redesigned. This glyph now reduces the cast time of
Instabiles Gebrechen
by 25%.
Affliction
Instabiles Gebrechen
’s backlash effect is now always a critical hit; and deals approximately 15% more damage.
The tier-14 2-piece set bonus now causes
to incresae the duraton of
Heimsuchung
by 4 seconds (instead of the previous Nightfall modifier).
Demonology
now have a new visual.
Hand von Gul'dan
now deals 15% more damage.
now deals 15% more damage.
Seelenfeuer
now deals 22% more damage.
now deals 15% more damage.
Wild Imp's Firebolt now deals 15% more damage.
Destruction
Feuersbrunst
now deals 20% more damage.
now has a radius of 10 yards (was 15 yards).
Verbrennen
now deals 10% more damage..
Krieger
The benefit of Haste from items and consumables has been increased by 100% for all Warriors.
Klingensturm
now provides immunity to disarm while active.
Frontkämpfer
now reduces damage by 15% (was 25%).
Unnachgiebiger Wächter
now improves the damage reduction of
Frontkämpfer
by 10% for Protection Warriors.
Schockwelle
now has a 40 second cooldown (was 20 seconds), and striking 3 or more targets will reduce its cooldown by 20 seconds.
Kräfte sammeln
now generates 15 rage (was 20 rage) over 10-seconds.
Kriegstreiber
now reduces the target's movement by 50% for 15 seconds (8 seconds in PvP) in addition to its other effects. The 3-second stun/knockdown is now in the diminishing returns category for stuns (same as
Schockwelle
and
Sturmblitz
), and not the proc stun diminishing returns category.
now scales approximately 10% less efficiently with attack power.
Sturmblitz
now deals 125% weapon damage (was 100%).
now costs 30 Rage (was 60).
Deadly Calm has been removed from the game.
Ausgebrannte Glyphe
no longer activates from Deadly Calm, and now activates from Demoralizing Shout jnstead.
Glyph of Overpower is now
Ausgebrannte Glyphe
. It increases the duration of
Durch das Schwert umkommen
whenever Overpower or
Wütendes Schlitzen
are used.
Ausgebrannte Glyphe
no longer increases the damage dealt by
Heldenhafter Sprung
.
will now heal the Warrior for 15% of maximum health when they have not slain an enemy (was 10%).
Arms
has been redesigned. It now causes the Warrior to gain 2 stacks of
Überwältigen
(maximum of 5 stacks) when
Tödlicher Stoß
deals damage, 1 stack when the target dodges, and no longer interacts with
. It now requires level 20 (used to require level 50).
Zerschmettern
now deals 220% weapon damage (was 190%) and had its cost reduced to 20 rage (was 30 rage).
Tiefe Wunden
damage has been increased by 100% for Arms Warriors.
Wirbelwind
now costs 20 rage (was 30) for Arms Warriors. The cost is unchanged for Fury Warriors.
Overpower now costs 10 rage and reduces
Tödlicher Stoß
's remaining cooldown by 0.5 seconds.
Plötzlicher Tod
now has a 10% (was 20%) chance to activate from auto attacks or
. In addition, using
Hinrichten
makes Overpower free for 10 seconds.
Fury
now reduces the Rage cost of
Wütendes Schlitzen
by 30 (was 20) and its duration has been increased to 15 seconds (was 10 seconds).
Protection
The base damage of
Schildschlag
and
Rache
has been increased by 150%, but these abilities now scale approximately 10% less efficiently with attack power.
Unwavering Sentinel now improves the damage reduction of Defensive Stance by 10% for Protection Warriors.
Quests
Hexenmeister
s can now undertake a solo adventure that culminates with the ability to change the color of their Fire spells to appear Fel green. The quest begins for those
Hexenmeister
s determined or fortunate enough to have laid their hands on the fabled
Kodex von Xerrath
.
Upon reaching level 20 and level 60, characters will automatically receive a new quest directing them to visit the racial riding trainer and mount vendors.
Creatures
Zandalari forces have begun scouting the shores of Pandaria, searching for the perfect invasion point. The Zandalari can be found in
Krasarangwildnis
,
Schreckensöde
,
Tonlongsteppe
,
Der Jadewald
, and
Kun-Lai-Gipfel
. Zandalari Scouts can be handled by 1 or 2 players, while elite
Kriegshetzer der Zandalari
s will likely require a full party of 5 heroes. Defeat
Kriegshetzer der Zandalari
s to gain special drops, including crafting materials, reputation gains, an achievement, and even the chance to get one of three new rare mounts!
Players of the same faction that participated in a fight with Pandaria world bosses (Sha of Anger, Galleon,
Oondasta
, and
Nalak
) now get shared credit for the kill and will be eligible for loot.
Galleon
now respawns much more frequently, but players can only receive loot from him once per week.
Fite spectral porcupine fite! Three new spectral porcupine spirit beasts have appeared across Pandaria as tameable beasts, though taming them may provide quite a challenge.
s have been added as a tameable species for
Jäger
s that have learned the required skill. Aspiring
owners should seek out clues regarding these auspicious beasts.
Pet Battles
Many new Battle Pets and Battle Pet abilities have been added.
Players may now participate in pet battle duels while in the
Der Thron des Donners
instance.
Master Trainers in Northrend, Cataclysm, and Courageous Yon will no longer field pets with higher than intended stats.
Prächtiger Kaliri
,
Jadetentakel
,
Fledermäuschen aus Tirisfal
,
Glühwürmchen
,
Jadekranichküken
,
Gilnearischer Rabe
, and
Uferkriecher
are no longer available in multiple breeds.
Reflection has been replaced with Deflection, an ability that always attempts to go first and causes the pet to avoid all attacks for that round.
Götze des Anubisath
:
Sandsturm
and
Abwehr
have swapped ability positions.
Donnerblitz
has been redesigned. It is now a powerful team-damage spell.
Mr. Bigglesworth's Prowl has been replaced with a new ability, Ice Barrier, which blocks two attacks.
Fluxfeuerkätzchen
's Wind-Up has been replaced with a new ability, Flux, which deals damage to the enemy team.
The
Tuskarrdrachen
has a new set of abilities that's more appropriate for a
Tuskarrdrachen
.
Pets that had been affected by a crowd-control ability will now be granted Resilience, making them immune to crowd control for a short while.
Vulkan
's damage has been reduced by 15%.
Eisgrab
,
Elementiumblitz
, and
Betäubungssaat
's damage has been reduced by 25%.
Geysir
's damage has been reduced by 12.5%.
Feuersbrunst
's base damage has been increased by 20% and its bonus damage has been reduced by 60%.
Lebensentzug
now heals for a flat amount instead of a percentage of the damage that had been dealt.
Arkane Explosion
’s damage to back-line pets has been increased by 20%.
Aufladen
now provides a 125% damage bonus (was 150%), and its cooldown is now 4 rounds (was 3).
Frostschock
now properly chills targets of 2 rounds (was 4).
Tieffrieren
now has a cooldown of 4 rounds (was 3).
Geisterhafter Biss
's damage has been reduced by 20%. now has a cooldown of 7 rounds (was 3 rounds).
Geisterhafter Schädel
:
Geisterhafter Biss
and
Lebensentzug
have swapped ability positions.
Geisterstoß
now has a cooldown of 4 rounds (was 3 rounds).
Licht
now has a cooldown of 4 rounds (was 3 rounds).
Dunkelheit herbeirufen
now lasts for 5 rounds (was 9 rounds).
Blocking abilities that last for 2 turns like Decoy, now have a cooldown of 8 rounds.
Totstellen
now has a cooldown of 8 rounds (was 5).
Schleichen
now lasts for 2 rounds.
Kristallüberladung
now lasts for 2 rounds.
Chi fokussieren
now lasts for 1 round.
Junger Grimmlingflitzer
and
Netherfeendrache
–
Vergänglichkeit
and
Arkanschlag
have swapped ability positions.
Netherschabe
is now a real roach and can now survive the apocalypse.
Kampfhaustierbandage
s now stack to 25 and are Bind to Account.
Battle-Stones now have a chance to be awarded from PVP Pet Battles.
Pets whose color schemes change each time they are summoned have returned. Older pets with this behavior now have it back, as well as some newcomers.
Pet levels will now only display on the map when pets are tracked.
Taming the World now lists its reward correctly in the Achievements pane.
Level capped players will now have a chance to each
Geringes Amulett des Glücks
after winning a pet battle versus a Pet within 5 levels of the highest level pet on their team. Higher level pets will offer a better chance to earn a Charm.
Winning a pet battle versus a team within 5 levels of the player's highest level pet will now award player experience.
Fleeing a pet battle will no longer despawn the pet that was being battled, but doing so will now inflict some damage on the fleeing pet battle team.
Disconnecting from a pet battle will once again respawn the pets you were fighting.
Any wild pet that has been killed in a pet battle will now never respawn.
A number of new pets can be found on the Isle of Lightning, including Rare spawn drops, wild pets, and raid boss drops.
Elite Battle Pets have been added to the game world. These rare pets will spawn alone against an entire team. The Beasts of Fable taming quest will now become available from Gentle San or Sara Finkleswitch once
Aki die Auserwählte
has been defeated. Defeating all of the fabled beasts will award the new Red Panda pet, while completing the associated daily quest has a chance to award the rare brown, white, and orange variants.
Please note:
Many of these changes have not yet come to the PTR, but will be available soon.
Raids, Dungeons and Scenarios
Throne of Thunder loot drops and bonus rolls are now available for testing in Raid Finder, Normal, and Heroic difficulty. Please note that at this stage of testing,
bonus rolls are not yet available
, art for weapons, armor pieces, and the drop rates themselves are not yet final.
Ao Pye at Niuzao Temple in Towlong Steppes is offering to sell
Shado-Pan-Vorstoß
faction gear to adventurers for Valor points. Another NPC will also be selling those items in or near the entrance to the Throne of Thunder on Isle of the Thunder King.
For testing purposes, Flaskataur is selling normal Tier 15 armor for gold on the PTR.
Throne of Thunder raid bosses in Normal and Heroic difficulties have a chance of dropping items with the Thunderforged designation. Thunderforged items are 6 item levels higher than their Normal or Heroic counterparts and will drop more frequently in 25-player raids. For a more in-depth look at this change, check out
this discussion thread
.
To encourage Raid Finder groups to persevere, each time an Raid Finder group wipes on a boss fight all players in the group receives a stacking buff that increases health, damage dealt, and healing done by 5% (up to a maximum of 10 stacks). This buff is cleared once the boss has been killed.
Satchels obtained via the Raid Finder now have a chance to contain additional rewards, including: consumables, Spirits of Harmony, rare pets or mounts, and Raid Finder versions of Normal and Heroic difficulty zone drops that were previously unavailable from Raid Finder encounters!
On Normal and Heroic mode, zone-wide auras have been activated in
Mogu'shangewölbe
,
Das Herz der Angst
, and
Terrasse des Endlosen Frühlings
, reducing the health and damage of all enemies therein by 10%. A NPC near the entrance within each zone explains this, and offers to deactivate the buff for the benefit of brave/foolhardy adventurers.
When Patch 5.2 goes live, all players who have defeated Will of the Emperor,
Großkaiserin Shek'zeer
, and/or Sha of Fear prior to the release of Patch 5.2 will receive a Feat of Strength to mark their accomplishments. The Feats of Strength will be:
Der Zeit voraus: Großkaiserin Shek'zeer
,
Der Zeit voraus: Sha der Angst
,
Der Zeit voraus: Der Wille des Kaisers
for players that have defeated them on Normal difficulty and
Spitzenreiter: Großkaiserin Shek'zeer
,
Spitzenreiter: Sha der Angst
,
Spitzenreiter: Der Wille des Kaisers
for players that have defeated them on Heroic difficulty. Once 5.2 is released, these Feats of Strength will no longer be obtainable.
Schicksalsrune der Mogu
have been added and provides a bonus roll for
Der Thron des Donners
,
Nalak
, and
Oondasta
and are purchased with
Geringes Amulett des Glücks
.
Ehrwürdiges Amulett des Glücks
will continue to work in
Mogu'shangewölbe
,
Das Herz der Angst
,
Terrasse des Endlosen Frühlings
, the
Sha des Zorns
, and Salyis' Warband (Galleon).
The maximum number of
Ehrwürdiges Amulett des Glücks
a character can hold has been increased to 20 (was 10).
You can now earn bonus reputation for your first dungeon and scenario of the day. You can select which reputation you choose to champion by selecting it from the reputation panel on the character screen. When you queue for a dungeon or scenario, the UI will remind you which reputation you are championing and allow you to change the reputation from there. (You cannot change that reputation once you are in the dungeon or scenario.)
The chance of getting personal loot in Raid Finder and the chance of a successful bonus roll in Raid Finder have been greatly increased for the 5.0 raids.
Lorewalker Cho has two new tales to tell:
Ein Dolch im Dunkel
and
Ein wenig Geduld
. Though his mystical story-weaving magic (and well, the Dungeon Finder), both Alliance and Horde characters are now able run these previously faction-specific Scenarios.
Level 90 players that use Dungeon Finder to look for a random Dungeon or Scenario will receive additional bonus Valor Points upon completing specific Dungeons or Scenarios.
Dungeons
Die Belagerung des Niuzaotempels
: 5 bonus
Tapferkeitspunkte
Scholomance
: 10 bonus
Tapferkeitspunkte
Shado-Pan-Kloster
: 15 bonus
Tapferkeitspunkte
Completing the Scenarios:
Das Braumondfest
,
Der Jadewald
,
Ein wenig Geduld
, and
Düstermarschen
will award 5 additional
Tapferkeitspunkte
.
Heroic Pandaria dungeons now award 100
Gerechtigkeitspunkte
per boss. Gold drops for those bosses have also been changed from a static 50 gold to a 40-60 gold range. Less gold will drop in groups consisting of less than 5 players.
Scenarios now award 50
Gerechtigkeitspunkte
(was 25).
PvP
A new vendor has been added offering to sell Conquest PvP gear for Honor to characters that have earned 27,000 Conquest during the season. They can be found near existing Pandaria PvP vendors.
Tyrannical Elite items have been updated so that they have the same un-budgeted PVP Power and Resilience values as standard Tyrannical items.
Mists of Pandaria Season 12 Malevolent Gladiator’s PvP gear can now be purchased with Honor Points instead of
, including weapons.
All newly purchased Season 12 Malevolent Gladiator’s armor, off-hands, and shields will have an item level of 476 (was 483). Existing Malevolent items are unaffected.
Balance, Feral, Windwalker, Retribution, Shadow, Enhancement and Elemental now gain 25% of the bonus healing provided by PvP Power (was 0%). Dedicated healers will continue to gain 50% of the bonus healing, and no bonus damage, from PvP Power.
PvP trinkets that clear loss-of-control effects will now also clear these effects from the player's pet as well.
For casters and healers, PVP Power is now split evenly between main-hand and off-hand in a manner similar to a dual-wield melee class. This change is retroactive, affecting Season 12 Malevolent and Malevolent Elite items. There should be no net change for any character already using a main-hand/off-hand combination.
PVP Caster weapons in Season 13 cost 2250
(was 2500) and shields/off-hands cost 1250 (was 1000), to reflect the increased value of the off-hand slot for classes that use it in this manner. This change is not retroactive and applies only to Season 13 items.
Characters that have attained requisite title levels (Centurion, Knight-Captain, Grand Marshal, High Warlord, etc.) through the Rated Battleground system will be able to purchase old PVP items requiring those titles.
Players can obtain a new title
"Khan"
, by completing the following Battleground achievements:
Veteran der Schlacht um Gilneas
,
Meister der Zwillingsgipfel
,
Meister des Tempels von Katmogu
,
Meister der Insel der Eroberung
, and
Meister der Silberbruchmine
.
Battlegrounds
Players in low level battlegrounds will have their effective level raised to the maximum level allowed in that battleground bracket. Players' base stats and spells are scaled accordingly and are treated as the same level when determining hits, misses, and critical effect chance.
Rated Battlegrounds now award conquest to the losing team based on their final score. The losing team can earn up to 200
from a very close match.
Professions
Archäologie
Mantid Archaeology has been added. Players will be able to uncover common and rare Mantid artifacts.
Players can purchase a
Sonar für Mantisartefakte
to focus exclusively on Mantid digsites.
The
Karte des Lehrensuchers
now randomizes all digsites in Pandaria, rather than just 1.
Updates have been made to the “museum” at the Seat of Knowledge.
Schmiedekunst
New raid and PvP blacksmithing recipes have been added, and can be acquired through daily research of
Donnerstahlbarren
s.
Seasoned Blacksmiths will be able to find a way to create L
Donnerstahlbarren
s once their realm has unlocked the Thunderforges on the Isle of Thunder. These ingots will allow blacksmiths to recreate powerful weapons from the past, updated for Mists of Pandaria. These power weapons will be bind-on-equip and making them will take a significant amount of dedication.
For blacksmiths who have lapsed in their trade (i.e., haven’t practiced blacksmithing since the Burning Crusade), there is a (not necessarily cost efficient) way to catch-up. Blacksmiths at your faction’s shrines in the
Das Tal der Ewigen Blüten
will be able to teach you training plans for crafting common household items using
Geistereisenbarren
.
Angeln
The chance to fish up Flying Tiger Gourami, Spinefish Alpha and Mimic Octopus has been increased.
Reputation gains from bringing rare Pandarian fish for
Nat Pagle
to examine has been increased.
Players with a high fishing skill have a chance to fish up new pets. The Pet Journal has clues on where these elusive pets could be found.
Fish of the Day: On any given day, there is a location in Pandaria teeming with a type of Pandaren fishing pool.
Juwelierskunst
Jewelcrafters may find the designs for
Das Schlangenherz
and uncut
Bergkristall
s during the course of their adventures (world drops).
Schlangenherz
is a daily cooldown that consumes several
Serpentin
s to create a random rare quality Pandaren gem. In addition, there is a small chance that a player will discover the design for the
Saphirjunges
or
Jadeeule
.
The design for uncut
Bergkristall
s requires
Geist der Harmonie
and large quantities of uncommon gems.
Lederverarbeitung
Patterns for
Pracht des Leders
and
A new 36 slot leather bag (
Prächtige Balgtasche
) can now be created through Leatherworking.
Schneiderei
New raid and PvP recipes have been added, and tailors can acquire these new recipes via the daily Imperial Silk cooldown.
Items
Transmogrification rules have been broadened for several weapon types.
Two-handed axes, maces, and swords can be Transmogrified to each other.
One-handed axes, maces, and swords can be Transmogrified to each other.
Staves and polearms can be transmogrified to each other.
The ethereals that offered to upgrade items using Valor or Justice points have departed Azeroth for the moment. They may yet return in a future patch.
The cost of
Tapferkeitspunkte
gear introduced in patch 5.0 has been reduced by 50%.
The cost of
Tapferkeitspunkte
gear introduced in patch 5.1 has been reduced by 25%.
Himmelssplitter
s are now Bind on Account.
Sunsong Ranch
Seed bags have been added, that allow planting of crops 4 plots at a time.
Yoon's Mailbox has been renamed to Sunsong Ranch Mailbox.
The yield from special crops has been improved to make farming them competitive with gathering these items out in the world.
Running the
Meisterpflug
across underground Virmen will cause them to pop out of the ground at 30% health and stunned.
Wild Crops will now occur less often.
UI
The Reputation panel on the character screen will now let players know which reputations they have purchased and used Grand Commendations for.
There is now an option to show absorb effects (such as Power Word: Shield) on player, target, party and raid frames. This feature is currently enabled if you turn on the predictive healing option. Unlike predictive healing, absorb effects will display for enemy targets.
Bug Fixes
Classes
Druide
It is no longer possible for a weaker application of
to overwrite a stronger one.
Paladin
It is no longer possible to refresh
Inquisition
to a lower duration.
Magier
The cooldown of
Kauterisieren
will now properly reset upon entering an Arena.
Hexenmeister
Grimoire der Dienstbarkeit
now describes its special abilities on the tooltip.
Dämonischer Zirkel: Teleportieren
now correctly shares the same cooldown when in
.
items
Teebus Langschwert der Loderflammen
once again appropriately illuminates its surroundings.
Effects for the following trinkets
Geister der Sonne
,
Qin-xis polarisierendes Siegel
, and
Relikt von Chi-Ji
should no longer activate while outside of combat.
Mac
Fixed an issue that would cause command-left-click to occur as right-click while using trackpad functionality.
The Logitech LCD applet for G19/G15 keyboards will now launch with the 64-bit client.
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