Diese Seite macht ausgiebigen Gebrauch von JavaScript.
Bitte aktiviert JavaScript in Eurem Browser.
Live
PTR
10.2.7
PTR
10.2.6
Beta
Alchemical Theory Alchemy Specialization - Dragonflight Professions Preview
Dragonflight
Geposted
29.07.2022 um 21:51
von
Neryssa
One of the upcoming features of the Professions Revamp in Dragonflight is the return of profession specializations, now in the form of talent trees that allow you to obtain many additional benefits from your profession. In this post, we check out the Alchemical Theory specialization tree for Alchemy!
For more information about Dragonflight Professions, check our overview!
Professions System Overview in Dragonflight: Crafting Orders, Crafting Specializations
Alchemical Theory Specialization Tree
Alchemical Theory focuses on other Alchemy crafts like Transmutes, Reagents and Incenses, as well as providing more general bonuses for all your Alchemy crafts.
Alchemical Theory
(50 Points): Improve at crafting alchemical products, gaining +1 Crafting Skill for all recipes per point in this specialization.
1 Point: +5 Inspiration when making Alchemy recipes.
5 Points: Learn a sub-specialization of your choice.
10 Points: +5 Resourcefulness when making Alchemy recipes.
15 Points: Learn a sub-specialization of your choice.
20 Points: +10% Crafting Speed when making Alchemy recipes.
25 Points: Learn a sub-specialization of your choice.
30 Points: +5 Inspiration when making Alchemy recipes.
35 Points: Learn a sub-specialization of your choice.
40 Points: +5 Resourcefulness when making Alchemy recipes.
45 Points: Learn the final sub-specialization.
50 Points: +15 Inspiration and +15 Resourcefulness when making Alchemy recipe. Alchemy crafting is 15% faster.
Transmutation
(20 Points): Master the process of transmutation, gaining 1% Resourcefulness for these crafts per point in this specialization. Requires at least 5 points in Alchemical Theory to learn this sub-specialization.
1 Point: +5% Resourcefulness when performing transmutations.
5 Points: +5% Resourcefulness when performing transmutations.
10 Points: Learn how to transmute
Erweckte Ordnung
into its entropic elements (
Transmutieren: Ordnung zu Element
).
15 Points: +5% Resourcefulness when performing transmutations.
20 Points: +15% Resourcefulness when performing transmutations.
Chemical Synthesis
(40 Points): Improve at speciality recipes such as alchemical reagents and incenses, gaining +1 Crafting Skill for these crafts per point in this specialization. Requires at least 5 points in Alchemical Theory to learn this sub-specialization.
1 Point: +20 Multicraft when making reagents and incenses.
5 Points: +5 Crafting Skill when making reagents and incenses.
10 Points: +10 Inspiration when making reagents and incenses.
15 Points: +20 Multicraft when making reagents and incenses.
20 Points: Learn how to make
Brutsalz
, a Finishing Crafting Reagent that improves Inspiration and Crafting Speed.
25 Points: +20 Multicraft when making reagents and incenses.
30 Points: +5 Crafting Skill when making reagents and incenses.
35 Points: Learn how to use special Finishing Crafting Reagents that improve crafting quality on alchemical reagent and incense recipes.
40 Points: Multicraft grants up to 50% extra when making reagents and incenses.
Decayology
(30 Points): Delve further into the mysteries of
Tobender Verfall
and
Erweckter Verfall
, gaining +1 Crafting Skill for crafts which use Decay per point in this specialization. Requires at least 5 points in Alchemical Theory to learn this sub-specialization.
1 Point: You can now discover recipes which use Decay as a reagent from Potion and Phial Experimentations.
5 Points: +10 Resourcefulness when making recipes with Decay.
10 Points: Damage taken from the side-effects of drinking Toxic potions and phials is reduced by 25%.
15 Points: +10 Inspiration when making recipes with Decay.
20 Points: Learn how to transmute
Erweckter Verfall
into an assortment of Rousing elements (
Transmutieren: Verfall zu Element
).
25 Points: +10 Resourcefulness when making recipes with Decay.
30 Points: Damage taken from the side-effects of drinking Toxic potions and phials is reduced by an additional 25%.
Resourceful Routines
(30 Points): Use reagents more economically, gaining +1 Resourcefulness per point in this specialization. Requires at least 5points in Alchemical Theory to learn this sub-specialization.
1 Point: Resourcefulness saves 5% additional reagents when crafting Alchemy goods.
5 Points: +10 Resourcefulness when making Alchemy goods.
10 Points: Resourcefulness saves 10% additional reagents when crafting Alchemy goods.
15 Points: +10 Resourcefulness when making Alchemy goods.
20 Points: Resourcefulness saves 10% additional reagents when crafting Alchemy goods.
25 Points: +10 Resourcefulness when making Alchemy goods.
30 Points: Resourcefulness saves 25% additional reagents when crafting Alchemy goods.
Inspiring Ambience
(30 Points): Become a more inspired Alchemist, gaining +1 Inspiration per point in this specialization.
1 Point: Inspiration grants 5% additional Crafting Skill when making Alchemy goods. Requires at least 5 points in Alchemical Theory to learn this sub-specialization.
5 Points: +10 Inspiration when making Alchemy goods.
10 Points: Inspiration grants 10% additional Crafting Skill when making Alchemy goods.
15 Points: +10 Inspiration when making Alchemy goods.
20 Points: Inspiration grants 10% additional Crafting Skill when making Alchemy goods.
25 Points: +10 Inspiration when making Alchemy goods.
30 Points: Inspiration grants 25% additional Crafting Skill when making Alchemy goods.
Alchemy Specialization Basics
You can learn Alchemy specializations starting at level 25 in Dragon Isles Alchemy. Once you reach Alchemy 25, you will gain access to the Specializations profession tab, located on the bottom left corner of the Alchemy profession menu.
On this UI, you will see options for three distinct specializations. Learning a specialization requires reaching certain Dragon Isles Alchemy profession levels, and you can start learning the specializations at any order:
Dragon Isles Alchemy 25 grants access to one specialization;
Dragon Isles Alchemy 50 grants access to a second specialization;
Dragon Isles Alchemy 100 grants access to the third and final specialization.
Each Alchemy specialization has a talent tree, and you use
Alchemiewissen der Dracheninseln
to track how much knowledge you have. It is currently unknown how to obtain knowledge points, but it will likely come from things like world quests and exploring the Dragon Isles. You need a certain number of points to advance to the next tier, and you will gain additional bonuses every 5 Knowledge points spent on a specialization talent.
Hol' dir Wowhead
Premium
2 USD
Ein Monat
Erlebe die Seite ohne Werbung, schalte Premium-Funktionen frei und unterstütze sie!
Zeige 0 Kommentare
Verstecke 0 Kommentare
Anmelden um Kommentar zu erstellen
Englische Kommentare (12)
Schreibe einen Kommentar
Ihr seid nicht angemeldet. Bitte
meldet Euch an
, oder
registriert Euch
, um einen Kommentar einzusenden.
Vorheriger Post
Nächster Post