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Healer Class Writers Opinions on Class Tuning Changes on the 9.0.5 PTR
01.03.2021 um 12:12
Today we've asked our Healer Class Writers for their thoughts on the recent class changes added to Patch 9.0.5 PTR. For this post, we are covering the changes present in latest two PTR builds, Build 37623, from February 17th, and Build 37705, from February 24th.
It is important to remember that content on the PTR is not final and Blizzard will likely change classes more as PTR builds go by.
February 17th BuildFebruary 24th Build
Restoration Druid Review of PTR Changes
Restoration Druid Guide
Restoration Druid Class Changes
received a roughly 8% buff to its spell power coefficient. While it's not huge it roughly translates to another 2-3% buff overall to Restoration Druid. Combine this with the
buff from a few PTR builds ago and we're looking at a 4-6% HPS buff overall to Restoration Druid in 9.0.5. This is definitely a welcome buff, especially for our baseline toolkit.
The ramifications aren't too widespread or massive, but there are some. Our most powerful potency conduit by a fair margin,
, became even better. It would be nice to see some of the other Restoration Druid potency conduits receive some love to put them on the same level as
. This buff does improve the efficacy of both
in the dust. Additionally, this buff does provide a minor buff to
, but doesn't go far enough to really address the major downsides of the expensive talent with such a long cooldown.
Restoration Druid Legendary Changes
received an increase to the HoT extension from 8s to 10s. This legendary can already put out a fair amount of single-target healing by double extending
having a 15s cooldown it was fairly tight timing to accomplish this feat. With the extra 2s it's much easier to comfortably get that double extension.
The buff is definitely a welcome one turning a difficult legendary into a more user-friendly one. It doesn't really dethrone
for raid, but should be considered a more niche option for fights where strong single-target healing is needed almost exclusively. For dungeons,
does become a strong more viable option. The additional healing can be quite strong in dungeons, and while it doesn't directly buff our damage in Mythic+ like
the double HoT extension opens up a lot of time for us to remain in affinity and output damage rather than reapplying another round of HoTs.
Mistweaver Monk Review of PTR Changes
Mistweaver Monk Guide
So let’s recap the Mistweaver Monk changes from the past two PTR builds. We got an update to our mana costs on
This has gone from 2.1% to 2.0% and finally to 1.8% of base mana. The initial change was honestly negligible at best, which I think was more of a typo than an actual change. This new mana cost update feels more appropriate. Like I mentioned in the initial PTR feedback, this is Blizzard targeting a real issue with the way Mistweaver plays today. Hopefully we begin to see some additional mana cost changes to
along with the current Renewing Mist and
In terms of other updates,
was updated. Both the healing increase and mana cost reductions were buffed from 15% to 20%. For the scenarios where this legendary is being used, this is a great buff. However, the scenarios where this legendary shine are few and far between. Sun King’s Salvation is the only raid fight you would even think about using this legendary. The crux of the issue with this legendary is the buff only lasts as long as you channel Soothing Mist. The moment you break the channel, the buff is gone. This limits the scenarios where this legendary is impactful to encounters where there is a large amount of single target healing needed on a single target for 8 seconds or more.
Holy Paladin Review of PTR Changes
Holy Paladin Guide
Holy Paladins saw a handful of changes in the most recent 9.0.5 PTR builds. Most of these changes seem aimed at raising the power level of some of the more forgotten about legendaries.
Paladins saw minor buffs to some legendaries such as
. Each of them were already potentially usable when we get second legendaries (and depending on play style).
was a given for the current “meta” paladin in some scenarios as Light of Dawn is such a large portion of your healing, and it is possible we shift stat priorities further to Mastery with that legendary.
was almost a play style defining legendary in Beta, I don’t see that play style returning but without context of other changes some day it could.
is now in a better spot but can be annoying to maintain and doesn’t provide as much throughput as other options to begin with.
The biggest change(s) however come in the form of
, this legendary could remain where it is (niche to bad) but could also become a meta defining legendary for Paladin. For some additional context, it was updated in two ways. First it now increases the healing of
without increasing damage taken (which is how it worked in Legion), but also it now causes ALL
's to instead deal damage over 5 seconds. If you have a solid amount of leech you can largely negate the self-harm of these spells and combine it with
which was a largely niche spell a part of our core kit.
Ultimately these changes seem aimed at simply improving some of our less desirable legendaries, which likely won’t change anything in the short-term but are welcome buffs and could create interesting choices if we are ever able to equip 2 legendaries.
Holy Priest Review of PTR Changes
Discipline Priest GuideHoly Priest Guide
Holy has received some notable buffs to their legendaries and spec overall so far on the 9.0.5 PTR. For one,
is changing to offer a stacking healing bonus that lasts longer. Instead of a 10% healing buff refreshing every tick and lasting 8 seconds, Hymn now increases healing taken by 4% per tick for 15 seconds. Since Hymn has 5 ticks that gives you a 20% healing bonus for 15 seconds after your Hymn completes.
For Mythic+ content this makes healing Prideful even easier for the spec as they already have efficient output for a 5 man environment and that bonus will make the seasonal affix even easier to heal for extended periods of time. For Raiding, this is interesting as it seems like Blizzards attempt to increase the overall raid utility that a Holy Priest brings to the table, especially when taking into account the
buffs from the previous builds allowing for a more consistent additional Hymn cast over the duration of an encounter.
An ideal scenario for Holy Priest to really shine in would be a heavy attrition healing encounter that would greatly stretch the mana reserves of the healing team, making Holy Priest more desirable for the multiple raid cooldowns it brings in Hymn and
, along with the potential of
providing the casting Priest additional mana and greater cooldown reduction for their Hymn or a DPSers cooldown. Sludgefist on early progression had a substantial healing requirement alongside a damage requirement. A Fae Holy Priest could work well in that heavy ticking damage of the last 2 or 3 Pillar Slams with the new
and the additional cast
could provide on progress.
Legendary has also received a very good buff from 15 seconds buff duration to 20. I personally was very lukewarm on this legendary in beta because of its low duration, immobility and heavy maintenance and while it has exceeded my expectations with its current buff duration, I welcome this change and the greater accessibility more players will have with this legendary as a result. This change will save the casting Holy Priest a great deal of mana in raids and mythic+ by reducing the amount of "forced" Flash Heal casts to maintain the buff, giving greater opportunity for Surge of Light to proc to be the primary refresher for no cost.
In Mythic+ I have fully switched to exclusively using this legendary and in Raids I suspect that Flash Concentration will continue to gain representation on high level parses.
has heavily diminished in power in Shadowlands as an effective mana-burn for additional throughput and I suspect Flash Concentration, especially in conjunction with the
buffs, will lead the way for Holy Priest in 9.0.5 redefining the spec to one that is focused immensely on single-target healing support while maintaining its potent raid cooldowns and support.
That said, the continued power of
and general absorbs I'm not sure if it would be enough to see substantial play in later bosses in a WF environment as you'd always have a Discipline Priest and the 2nd Priest might play a split of Holy and Discipline for some encounters but would also compete primarily with Shamans for a raid spot at the highest levels (from what we know so far). This seems to be a good start but to really shake up the healer meta from where it currently stands the underperformers of Nathria, in Holy Priest, Mistweaver and Druid, would have to see greater gains.
Restoration Shaman Review of PTR Changes
Restoration Shaman Guide
mana cost buff from 25% to 40% is pretty small, as while buffs are nice this doesn't change a whole lot. The mana reduction isn't the main attraction of this legendary, I'd like to see changes addressing how the cast time reduction puts those spells below global cooldown, which means that you don't actually get a 50% cast time reduction as the tooltip states (reducing the global cooldown caused by
during the legendary effect would fix this). Or that the mana reduction works against
as it, unlike
, reduces how effectively those spells work with
during a time where you'd actually really like some procs.
Receiving nerfs to our damage output with the
changes is quite sad to see as we're already not doing great in that regard, especially when it is likely just a side effect of Elemental Shaman changes. Here's hope they revert that change through our
You can see how values for all class abilities have changed from Shadowlands 9.0 to the latest 9.0.5 PTR build in this series of guides:
Death Knight Class Changes
Demon Hunter Class Changes
Druid Class Changes
Hunter Class Changes
Mage Class Changes
Monk Class Changes
Paladin Class Changes
Priest Class Changes
Rogue Class Changes
Shaman Class Changes
Warlock Class Changes
Warrior Class Changes
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