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New Enemy Models for Diablo II: Resurrected - Blood Hawks, Bat Demons, and Blunderbores, Oh My!
06.05.2021 um 22:21
We have new in-game models of some enemies players can expect to face in Diablo 2: Resurrected.
Blood Hawk & Nest
Blood Hawks spawn from their nests, which players need to destroy quickly before they're overwhelmed.
Fallen are demonic imps, as vicious as they are small.
Half-man, half-goat, all nuisance.
These animated skeletal forces can be warriors, archers, or mages.
Tainted are slow, misshapen demons, but don't let that fool you. They don't need to move fast with their lightning powers.
Quill Rats and other Spike Fiends can shoot poisonous quills at the player.
Vampires in the Diablo II universe don't just steal life. They are empowered by the demonic flames of hell, and wield powerful fire magic.
These once-peaceful creatures have become dangerously aggressive towards humans, possibly for good reason.
Zombies are the lowest of the undead, though a couple of special ones - like
Corpsefire in Act I
- can provide some challenge.
One of Diablo II's stranger creatures, the Baboon Demon was a peaceful primate until twisted into a new, demonic form by Mephisto.
Bats that gather near the gates of Hell are transformed into these Bat Demons.
Blunderbores are warriors whose bodies have been physically transformed by powerful alchemical enhancements. The process all but destroys their brains, but that's ok, as all they really need are their muscles.
It's not quite certain where Claw Vipers come from, just that they're demons that exist.
These annoying, agile little creatures are named for their ability to leap great bounds.
Mummy & Sarcophagus
Mephisto takes the honored dead and bound them with spirits of demons to animate them into these dangerous enemies. These mummies can spawn relentlessly from a Mummy Sarcophagus until the player destroys it.
Mephisto is careful to only bound the strongest demons to the bodies of the most honored of the dead - creating these powerful Greater Mummies as a result.
Once a race of powerful warriors, Sand Raiders are said to have made a pact with unknown forces to gain the ability to each fight with the strength of four men.
Not even beetles are safe from the corrupting powers of Hell.
While Vultures would only eat creatures that are already dead, Vulture Demons don't mind helping their prey get there first.
Maggots and Larvae
The less said about these creatures, the better.
Spiders come in all sizes in Diablo II, the most notable being "giant".
The most annoying thing about Swarms is they'll drain the players stamina, making it difficult to get away.
Traps & Towers
These dangerous constructs are empowered with magic to guard certain areas and treasures, and should be destroyed quickly. Below is a Fire Tower, a Gargoyle Trap, and a Lightning Spire.
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