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Two Time World Champions Complexity Limit Post-Progression Interview with Raider.io
19.01.2021 um 20:09
Raider.io interviewed Atlas, Goop, and THD from <Complexity Limit> following their second Race to World First victory, getting their thoughts on progression raiding over the holidays, the competition between guilds in Castle Nathria, and what the guild is working on in preparation for the next tier.
We won't recap everything covered, as the interview is quite long, so make sure you check out the full text on Raider.io!
We won't cover everything discussed in the interview here, but highlights include:
Their hard work in securing a second win, proving their first victory was not a one off.
The tight race to defeat Sire Denathrius first, discovering Echo's early lead and the repeat back and forth as they leapfrogged each other during the final 20%.
How off-stream kills influence or even compromise the event, creating uncertainty for viewers and race participants alike.
The viability of a global raid release schedule rather than split lockouts for NA and EU.
The most interesting bosses and their least favorite moments, particularly Stone Legion Generals, and the hardest parts of Denathrius.
Their thoughts on Castle Nathria overall, the best classes, comparing it to previous raids, and rating the new Shadowlands systems.
Raiding through the holidays, particularly in front of such a large audience with all eyes on them as the front runners.
Post-race plans and paying back their extraordinary
331m gold debt
It's a great interview, and there's a lot to go over, so make sure you check it out, and what you think after watching Shadowlands' first
Race to World First
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