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Warcraft III: Reforged Bug Fixes - Patch Notes 1.32.1
06.02.2020 um 13:47
An update is going out for Warcraft III: Reforged today to address some bugs, including issues rendering Classic mode and multiboards crashing custom games.
Message from the Developers
letter posted earlier this week, Blizzard addressed some of the bugs and promised a bug fix patch we're not seeing today. Some issues, like missing clans and leaderboards, are still delayed and coming in a future patch.
We've compiled a list of
missing and removed features
if you'd like to compare what's changed from Warcraft III Classic to Reforged.
Changes and Bug Fixes
Players should no longer be met with a “defeat” screen after loading into a mission.
Audio levels for some dialogue have been adjusted.
The animations, triggers, and cameras for some cutscenes have been tweaked.
Disconnecting or logging out will no longer change the save file folder.
Fixed a number of issues that would block progression or not give credit for completing missions.
Developer’s note: Updating a map for these types of fixes invalidates prior saves. This is similar to how replays from prior game client versions no longer work. Campaign progress will not be lost.
Multiboards should no longer crash custom games.
Joining lobbies for the same map no longer creates duplicate versions of the map.
Developer’s note: This also resolves disconnects from improper map names.
The rendering of Classic mode has been updated.
Resolved an issue with hitching when constructing buildings or training units for the first time.
Fixed Ziggurat upgrade animation in Reforged mode.
Adjusted animations and portraits for multiple units and buildings.
Units completing training while off-screen again have voices.
Starting locations are again obscured by the fog of war.
Whispers now include the name of the sender.
Locale settings for audio and subtitles can now be adjusted independently in Battle .net prior to launching the game.
Non-Latin glyphs no longer overlap.
A tooltip now displays when hovering over truncated text.
Chat keeps up with the latest messages.
Heroes on the match results screen are now contained by boundaries.
All menus are now distinct between Classic and Reforged graphic settings.
Developer’s note: We’ve implemented a temporary solution to better inform whether you are playing in Reforged or Classic mode, by applying a sepia tone to the background images for Classic.
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