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WoW Economy Weekly Wrap-Up: Legion Gold on PTR, Legion Retrospective, Pet Resources & Clickbait
16.06.2018 um 10:29
WoW Economy Weekly Wrap-Up
Welcome to the 43rd edition of the WoW Economy Weekly Wrap-up! In this edition we're looking at Legion gold-making on the pre-patch PTR, a retrospective on gold-making in Legion overall, community pet resources plus the idea of 'clickbait' in gold-making content creation.
If you're new to this series or want to re-visit past posts, you can
check out the previous articles right here on wowhead.com
My name is
and I’m the lead moderator for the
and the accompanying
. I am also the Support Manager & User Evangelist for
, the Auction House addon suite for World of Warcraft. I hope to cover and showcase some of the interesting topics, discussions, content and guides that have been going on over the last week in the gold making community. Some that you might have missed as a veteran gold maker, or you might be interested in checking out for the first time as a new or aspiring ‘goblin’.
The format will not be that of a traditional guide, but links to further reading with commentary and opinions of my own. I will be looking at the bigger picture, the decision making and thought processes in being a gold maker – rather than a step by step instructional list. As the saying goes, “give a man a fish and you feed him for a day; teach a man to fish and you feed him for a lifetime”.
This week the Public Test Realms were brought back up and they feature the 8.0 Battle for Azeroth pre-patch. PTR was fired up again immediately after the developer Q&A with Game Director Ion Hazzikostas and Community Manager Lore, however sadly there was nothing of interest in that once again for goblins and gold-makers.
The 8.0 patch certainly is of mighty interest though, as we get first glimpse of what is to come for Legion gold-making in Battle for Azeroth. We will see all the profession system changes, along with the enabling of War Mode which will retire the idea of PvP-specific servers. In patch 8.0 we'll see only two server-types in the realm selection list, normal and RP. Everyone will have equal access to the world PvP system if they desire. This is great news for farmers on previously designated PvP servers!
There has also been rife speculation, worries, hopes and bets on whether or not
Blut von Sargeras
would become BoE or BoA, plus whether gold missions would remain in the class order halls. So far, we're still not 100% sure, things can still change. However from the latest beta builds
/u/wronnyd shared some initial findings after using character copy.
Some more short beta notes:
Legion WQs still offer the usual amount of OR
Argus WQ unlocks seem bugged on copied characters on beta (Korkrun has fewer and Mac'Aree has no WQs available).
Legion Artifact Power Items, including those from OH Missions, are now grey items that can be sold for a low amount of gold.
Blut von Sargeras
do still bind on pickup. BoS Missions are as costly on beta as they are on live.
I've had 2 Missions that award toys (
Win the Crowd
) show up on beta, that I hadn't seen on live.
Across the 11 characters I've copied over, none of them had a gold mission available on beta (yet).
Other Missions show up as usual.
The second-to-last point doesn't sound too surprising to me, the developers have often said they don't want to give any kind of feeling of necessity to go back to old content as a part of casual gold-making routines. Just like the removed the gold missions in Draenor at the garrison, and maybe to a lesser extent the nerf to revenue from clearing Cataclysm raids - I fully expect the gold missions to be removed or altered to no longer give gold at the very least as we head in to patch 8.0 and the lead up to Battle for Azeroth.
/u/hitstuff shares their thoughts on why they disagree
I wouldn't be surprised if they
In WoD they removed the gold missions because of the HUGE number of players complaining about the ease of gold making, and rightly so. The reason it was easy, was because you never had to leave the garrison to keep the gold missions rolling, even to the point where you could purchase all crafting goods needed, run your gold missions, and still have resources left over.
In Legion, they have already combated these issues present in WoD.
First, they made it so you couldn't run alt armies that didn't have to leave their OH (initially). With the trader change in Legion, you could in fact have your alts sit there and break even for the gold missions, but that has been broken again (for the most part).
Second, with the need to play old content to keep these running, it seems like they would leave it as it's value won't increase with the coming inflation. WoD's Garrison problem was prevalent with the majority of players. Legion's not so much - that's not to say it hasn't been a valid way of making gold, but it hasn't been the top way of making gold this expansion.
Third, the use of the OH is also limited; the WoD garrisons did several functions; gold missions, multiple major crafting cooldowns, auction house, achievements, holiday items, repeatable battle pet quests/rewards, etc. The OH is somewhat tame compared to the WoD garrisons. They needed to draw people out of their garrisons, and I think the OH will naturally die off when leveling past it in BfA.
I could be wrong in my line of thinking, but I don't see the same need or demand for the OHs to have the gold removed.
There are some great valid points here, such as the self-sufficiency of the Garrison makes it still valuable even today. The Order Hall will require a lot more upkeep to maintain through Battle for Azeroth, unless they made gold missions reward Order Hall Resources instead. That could be an interesting development and will see Order Halls become a pseudo-crafting hall with a self-sustaining source of
Blut von Sargeras
If you missed the Developer Q&A you can catch up on that here:
Have you copied a character to the PTR yet? If you are, what are you going to be testing out? If they're still accessible, will you continue doing Legion gold missions in Battle for Azeroth?
Taking a look at some of your Legion highlights has been fun on the /r/woweconomy subreddit this week.
/u/porcipine posed the question on gold-making favourites in Legion
/u/xchino had some fun during Mythic Antorus:
The week M Antorus opened I found a 985 titanforged leather BoE with socket and +speed, put it up for 3M not expecting it to sell, a week later I got a PM from a guy offering me 4M if I'd delist and hold it for him while he transfers a guild to pick it up. Thought it was a scam to get me to delist so someone else could list theirs but it wasn't selling anyways so I figured a day off the market couldn't hurt too much. Turned out to be legit, when I traded it to him I must have counted the 0's 15 times to make sure it was right.
Not the most I've ever made, but by far the most I've ever made simply by looting a corpse.
My own favourite markets have been the secret finding related items! I've sold a whole bunch of
mount, and the Major Protection Potions from Alchemy as part of the
pet. These kind of items become instant 'band wagon' markets, the kind of things that entire communities jump on in a very short space of time, immensely skewing supply in favour over demand and prices crash, filtering out the impatient and skittish and leaving the long-term players like myself that still sell the only potions on their server. I've been able to continue commanding pretty insane prices for them as everyone else forgot about them, or just simply did not bother restocking them after their initial investment ran out.
/u/Squonkster shared their highlights:
Sold a 130k transmog (that I'd farmed 2 days earlier) and 120k alchemy recipe (that I'd been reposting for 3 years).
Bought 10 Swift Springstriders at 2.7k each. Have resold 5 so far for an average of 30k each.
Discovered a few untapped markets (
, among others) that prove crafted transmog can be very lucrative.
Took advantage of my many level 90+ alts to create multiple Engineers, Tailors, and Alchemists. This has really boosted my profits from Bags, Sky Golems and Volatiles.
Also used several of these otherwise-unplayed alts to guarantee myself a slow but steady supply of
Spirits of Harmony
, where I'm able to buy them at 1/3 or less of the market rate. This has been great for crafting Sky Golems, especially as the price of Trillium & Ghost Iron keeps rising.
Since January 2018, I've made an average of 1.5 million gold per month in sales. 1.5m is around the maximum amount of gold I ever held at one time before Legion. I just bought the Warframe mount (which is awesome) and I can't wait for my Brutosaur. Legion has been amazing for my gold making!
/u/Haaaaaarsch timed their market entry perfectly
I happened to have a week off when patch 7.2.5 went live. Crafted gear was suddenly upgradeable to ilvl 900 which was almost on par with Nighthold Mythic gear and everyone wanted to gear their chars for the opening of ToS a week later. It was also the patch where Arms warriors received many buffs and became the top dps class. I made millions that week flipping and crafting gear and Obliterum, especially feverflare with high mastery. Pretty much made as much gold in that week alone as in the rest of the 2 years of legion.
Reckles with WTBGold
took a look back at his Glyph sales and has some great self-analysis methods in this recent video:
What was the most fun you had in Legion with gold-making? Which markets did you maximise at the time and which didn't last long enough? Are you hoping to replicate any of them in Battle for Azeroth
In a sad update, the great wow-pets.com seems to have disappeared from the internet - leaving a rather large hole in the pet community!
Fortunately, community members were quick to share their resources to use in place of the missing site - with tools, documents and more for pet trading and battling.
/u/Pravus_Belua shared their favourite tool:
You can use Magpie, over at Xufu's pet site. It is, in my opinion, superior to Wow-pets. The Xufu site itself has a ton of features, including pet battle guides you can import directly into Rematch, a planning utility for the Celestial Tournament, team lineups for Family Familiar, etc.
As for Magpie, and making money from pets, you plug in your details, it scans your collection, and then you can use that data to see current AH values for pets you have, pets you're missing, duplicates only, etc.
You can also input multiple realms if you do pet-market arbitrage. Tell it you're buying on <Realm Name> and want to sell on <Realm Name> and it'll load a table with the buy vs sell, and the profit margin for each pet.
It also has a watch utility that you can setup to play a sound to alert you if it sees a pet reach a certain price threshold you've set.
Anyway, the link:
TradeSkillMaster also has a comparison tool
, showing differences between your selected servers and the pets that are listed:
I'd also recommend the amazing Discord server as part of the WarcraftPets.com community,
If you are looking to get started in Pet Battling, you can start with the guides right here on Wowhead.com
What are your favourite pet resources? Which is your favourite battle pet? What are you looking forward to for pet battles in Battle for Azeroth?
I don't know if this is an issue in any other community but there are certainly a lot of issues with some content being created with regards to titles, context and often misleading information pushing for views as a priority over the content itself. Now I'm not here to call anyone specifically out, I understand some content creators haven't intended to practice this kind of behavior as some viewers would label something clickbait even when it isn't. However the problem remains that some content out there is just that, clickbait.
/u/drflanigan complained with an example
There are so many videos where a person will report 500k per hour and then in the video, they farm for 10 minutes and say "Well I got 3k gold worth of mats and this one really rare transmog that sells for 80k as the highest possible price across all servers, multiplied by 6 means I make 500k per hour"
/u/salawow quickly joined the conversation
I totally agree with you. In my opinion, anything above 40-50k gold per hour is suspicious. Also, the moment a new farming spot hits youtube, the supply of these items skyrocket, driving down the gold/hour ratio by alot.
Rare stuff farm (xmog, rare pets, etc) requires a large amount of hours (50+) to give a gold/hour ratio that make sense. Mats farm on the other hand are more steady so farming for 20 minutes and multipling by 3 is alright.
And not even talking about video showing "forgotten farm" about farming mats that doesn't even sell. Oh sure, there is two or three wind scales on my auction house listed at 1k each, but they stay there forever.
/u/druid_style agrees too with a desire for more stats:
Good post and I agree overall, but I would still rather go the opposite direction - farm for three hours, divide by three. That smooths out any spikes in drop rate and helps account for other fluctuations, such as times where it is a solo farm and others where you have competition for mob/node spawns.
The way to think of this is focus on the sample size. If I am reporting "average per hour" it is better to have multiple hours and average them out, than to have less than one sample and extrapolate higher.
Or focus on routes. If I have a specific route I fly for gathering herbs, run it ten times. Figure out the average time per lap and herbs per lap by dividing the totals by ten. That is also a useful metric as sometimes I will be passing through a zone and think "I wasn't going to farm ghost iron today but I'm in Jade Forest. Does it make sense to do a lap or two before moving on to wherever I was headed?" In other words, what is the opportunity cost? This type of metric is useful here.
I'd never really thought of it this way, but it makes total sense. We don't rely on 10 crafts of a rank 3 flask to determine the proc rate for additional flasks. We look at tens of thousands of crafts and scrutinise every detail of the data we are analysing to make sure we can trust it. It's very different on Youtube (specifically) where data being shared is guessed at best and manipulated at worst.
I'd love to see more long term data collection, just like the 1,000 Uldaman runs by Porowl - I can appreciate that this will obviously take time but the outcome means we have much more accurate information and know exactly what to expect when we approach these farms. As a new gold-maker you're almost set up for failure when you expect one outcome and get something very different, this is very discouraging!
New blogger Jack the Dipper dips a toe in to the subject on his new blog, with this extract below
'But I have items in my bag worth' "a 100k gold!". Well good luck with buying a token or a mount with those items. You can't buy a wow token with items, you first need to change that into actual gold and because you farmed (a) item(s) worth of a 100k doesn't mean you have a 100k if it's actually worth that amount.
'Yeah but this item is worth so much and it's so rare, everyone wants it!'. Lot's of people seem to have the idea that the value or rarity of an item determines how fast it will sell.
Well if that was the case then everyone would be farming those items 3 hours a day. Hell, those YouTubers would not be even making video's anymore about gold making but about gold spending. Auction houses would be empty because everyone is buying everything because they are making 700k an hour.
Take Starbucks, it's a big growing company with great profits, but why isn't every company in the world then selling coffee? Ever thought of that? Or why not every company is selling smartphones or Gucci clothes if it's worth that much? It's because not everyone needs or wants a new smartphone all the time or people are not interested in buying expansive clothes or don't have the money for it. It's about the persons needs at that moment and even if every company would sell the same product then prices would drop like a rock and profits would not be made anymore. It just doesn't work that way.
How do you deal with processing the information in gold-making content? Do you run tests of your own? Do you still learn something from this kind of content? Do you understand when something is clickbait?
Most of this information was discussed and originally posted on the
or in the accompanying
. You can also catch me
streaming live on Twitch
every Saturday from 5PM UK (12 Noon US Eastern) answering gold making and TradeSkillMaster questions, or you can tweet your feedback/thoughts via Twitter at
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