When Lei Shen discovered a rare clutch of thundering cloud serpents, he was awed, and set to subjugating them. The largest hatchling fiercly resisted, and when Lei Shen visited the handling pens, he laughed mightily at the charred mogu that lined the walls. He took the hatchling for his own, and for its obedience, granted it power over the storms and the sky. For thousands of years following the death of the Thunder King, Nalak has guarded the walls of his hidden citadel, awaiting his return.
As the war against Lei Shen's island citadel began, Alliance and Horde scouts made an effort to intercept missives between the major Zandalari camps. One such exchange seemed to revolve around an unfamiliar Zandalari word, always surrounded by terms of conquest and power: Oondasta. Somewhere in Pandaria, the Zandalari Beast Ward raises their mighty beasts as engines of war, and is putting the finishing touches on this Loa-infused monstrosity. The exact location, however, remains unknown...
The Zandalari brought powerful creatures with them to the Isle of the Thunder King to use as engines of war. Led by the War-God Jalak, the dinomancers of the Zandalari Beast Ward use ancient tribal magics to strengthen the great beasts and command obedience. The horns of Horridon, the fabled mount of Jalak himself, can tear through the stone walls of a keep as a blade cuts silk.
In 25-Player Heroic Difficulty, a Soul Fragment is created every time that the Spirit of Gara'jal is forced out of a councillor.
In 10-Player modes, 2 stacks of Frostbite are removed for each player within 4 yards.
On Raid Finder difficulty, 4 stacks of Frostbite are removed for each player within 4 yards.
An ancient giant turtle.
An ancient multi-headed hydra lurking beneath the waters.
Deep within the bowels of Lei Shen's island citadel, mogu flesh-shapers formed the saurok out of a magical substance of unknown origin. When the citadel was abandoned, some experiments languished in the dark pools for far too long....
In Heroic Difficulty, Primordius can have 4 mutations.
The Thunder King himself. Coming soon!
So, because I play on a laptop which can't handle raids, I'm stuck doing the same MoP dungeons for the next year and a half? I really want to do LFR, but until I can get a better computer, there will pretty much be NO new content for me. I'm looking forward to the scenarios, and I completely understand the IL issues, but still...
"Dark Animus" Hmm...
This post was from a user who has deleted their account.
Blizzard is being contradictory. They have said that LFR is not intended to be a reliable source of gear, just for players to see all of the content, but now it's meant to be a source of gear progression? The chance to get gear is horrible, let alone something you need. The itemization on valor gear is horrible and you can't get weapons/off-hands from it so valor is really a supplement...added to the fact that it takes at least two weeks to get a piece on top of the rep grind, as opposed to a few days running dungeons. I joined in 4.3 and I am very thankful for HoTs helping me get to real raid content instead of relying on lengthier and less reliable methods. No new 5mans will make it that much harder for alts and newer players to keep up.
Ra-den? Angry lightning Titan Guardian or Protector of Earthrealm?
Looks epic! ;D
I dislike the idea of no 5-mans. As people have said LFR can work but if its a case of spending 2 months getting the 'catch-up' gear that you need, it is a failure, and a quick 5-man can be fun. That said, it is also disappointing to work hard in a raid for months on end getting the 'best' gear you can, only to have equal items drop from 5-mans in the next tier. Personally, the ZG/ZA system worked perfectly. The gear was still better than previous heroics, but wasn't quite as good as raid epics. At this point, I wouldn't mind at all if 5.2 brought out 3 or 4 new 5-mans that dropped say 476/483 on normal and then 483/489 on heroic (as long as heroic was actually hard, like MGT). That way previous tier items from raids aren't essentially useless.
I understand that Blizzard doesn't think dungeon gear should be equivalent to raid gear, but to expect us to have to gear up solely through LFR is retarded. We go from being able to play 24/7 through gearing up from random heroics to a once a week, hoping we win against 24 other players, which are mostly different every week... They either need to change LFR to being able to run it over and over again like Dungeon Finder, or they need to at least make it a per day run instead of per week run. This is going to cut game play time down significantly for a lot of players...
another heroic only raid boss sounds interesting and very dangerous i just wonder what it is
MMO Champion had a leaked image of a model named "TitanCaptured" (here it is)I'm thinking Ra'den is that titan, held by the Mogu to advance their empire, as evidenced by the Engine of Nalak'sha and Elegon. And killing Lei Shen on Heroic difficulty allows us to face the might of a true titan for the first time...